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Old 01-21-2009, 01:08 AM   #21
RevBob
 
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Join Date: Jun 2005
Location: Here on the perimeter, there are no stars
Default Re: Strategies

Quote:
Originally Posted by zooma
If we keep score differently in our own minds, we aren't really even playing the same game. The competitive factor reduces in meaningfulness. A simple 12 cents each puts us all on the same page!

Incidentally, do you count winning a three way game "as good" as winning a six way game? The later is clearly harder.
Boy, am I the odd one out, or what? Most of the time, when I play Munchkin, I'm not even trying to win. Not that I play stupid or anything, but they're demos; someone else should get the thrill of victory. It's a rule at my events that if I reach level 10 first, I just exit the game, which continues until someone wins. I have no idea what my win/loss record is, because I'm more about seeing a new player pull off a great play. (At a private game, though...watch out! I've got Udder Ridiculousness and I know how to use it!)

As far as three players versus six...in my experience, there's not really that much difference. Some, but not enough to really matter.
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