04-06-2008, 10:12 AM | #11 | |
Join Date: Oct 2004
Location: The former Chochenyo territory
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Re: Parry a Slam?
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04-06-2008, 10:38 AM | #12 | |
Join Date: Sep 2007
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Re: Parry a Slam?
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04-06-2008, 02:35 PM | #13 | |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Parry a Slam?
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A fencer trained in an art that halts for corps-a-corps and resets may act very differently than one trained to clear away any intervening blade and run his opponent down. Not having done an exhaustive search I cannot say that only the first way is taught anymore but I would be interested to know if the art you are referencing includes punching with a basket hilt, checking/slamming and stomping on the opponent's foot as legitimate maneuvers. If so I would find this to be a rarity (but an interesting one).
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04-07-2008, 09:41 AM | #14 | |
Join Date: Oct 2006
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Re: Parry a Slam?
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Haven't really thought it through, but I rather like the suggestion above of substituting a parry crit fail roll for weapon breakage that violates common sense, while of course still applying the consequences of unarmed attacker + successful armed parry.
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04-07-2008, 07:15 PM | #15 | |
Join Date: Sep 2004
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Re: Parry a Slam?
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10-31-2015, 06:29 AM | #16 | |
Join Date: Jan 2005
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Re: Parry a Slam?
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10-31-2015, 08:35 AM | #17 | |
Join Date: Oct 2004
Location: The former Chochenyo territory
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Re: Parry a Slam?
For 7 years, this thread lay unquiet in its grave, until the dread necromancer known as Henquist intoned:
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10-31-2015, 08:39 AM | #18 | |
Join Date: Jul 2008
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Re: Parry a Slam?
As far as the mass issue, Pyramid 3-77 has an interesting (and often previously discussed) alternative to the standard, though it won't make a huge difference at ST 12
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10-31-2015, 11:00 AM | #19 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Parry a Slam?
Yah. It's me trying to dance.
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10-31-2015, 11:40 AM | #20 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Parry a Slam?
Once you get that problem heeled you should be back on the dance floor...
I'm with Dustin and Ulzgoroth, the penalty takes into account the difficulty of turning and bracing against the attack, so you can attempt to parry a run-around slam. |
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holding a foe at bay, stop thrust |
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