06-25-2010, 01:39 PM | #11 |
Join Date: Jun 2010
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Re: Newbie question
Thanks for all the book suggestions. I will definitely check some of those out!
P.S. LOL. You are right about the weretiger example. I guess that could mean anywhere from some anemic furry to Tony the Tiger. This is what I imagined: http://img268.imageshack.us/img268/8759/44444fj.jpg http://img59.imageshack.us/img59/9541/fffffffffd.jpg I guess I read WAAAY too many comic books. lol. I may imagine things stonger than they really should be. |
06-25-2010, 01:51 PM | #12 | |
Join Date: Aug 2007
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Re: Newbie question
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The simple rule for Gurps ST is that it increases as the square. This is usually called "quadratic". I.e. 20 is 2x 10 so ST 20 is 4x as strong as 10. So, if the figures from the old DC Heroes game are used and Superman is 1,000,000x as strong as Batman then his ST is 1000 x as much as Batman's. Even though Batman doesn't weigh 350 his ST is probably very close to 20 anyway (he's not realistic), maybe only a 19 and Captain America gets the 20. This would make Supe's ST around 20,000 and lets him punch for around 2000 D6 or roughly through 100 inches of steel. This might be about right but some people have nosebleeds dealing with numbers like that and try and set the numbers lower and compensate with complicated "solutions". :(
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Fred Brackin |
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06-25-2010, 01:58 PM | #13 | |
Join Date: Aug 2007
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Re: Newbie question
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You might give him a 16 which means that 98% of his attacks hit (more if he has an effective Brawling Skill) unless dodged or parried and his own Dodge might be 12 or more meaning he'd avoid 75% of attacks aimed at him but a really exceptional human could attain similar levels. You couldn't build such a human on what Gurps considers a realistic character pt level though. You'd be on the lower end of the range for Supers.
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Fred Brackin |
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06-25-2010, 02:09 PM | #14 | |
Join Date: Nov 2009
Location: GMT-5
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Re: Newbie question
I generally don't copy data directly from the book (because it's better to recommend to buy the book). But from Basic: Campaigns,
Gorilla ST 15 Lion ST 16 Tiger ST 17 Grizzly Bear ST 19 Polar Bear ST 20 Elephant ST 45 For non-magical/non-super powered creatures you can find a rough value for ST by finding the cube root of their weight (in lbs) and multiplying that by 2. Example: A 1,000 lb polar bear. The cube root of 1,000 is 10. 10x2=20. While this won't tell you how to calculate ST for The Hulk or Dracula, it can give you an idea of what ST means to help decide how strong something should be. Example: Bram Stoker wrote that Dracula had the strength of 20 men. The average ST for a healthy young man is 10 which gives a BL 20. So Dracula should have a BL 400 which is ST 45, as strong as an elephant (20 men all pulling together could theoretically tug-o-war an elephant). This is an extreme example as Basic: Characters suggests a possible vampire template with an average of ST 16, the strength of 2 and a half men, as strong as a lion. One way you could determine ST is to imagine how the character would handle a load. Can the super you have in mind carry a 1-ton car as easily as the average man can carry another man? If so, that's x-heavy encumbrance. 2,000 lbs is BLx10, so BL is 200, ST 32. As for other attributes, I'd limit them to 20. Then set whatever gauge feels right to you as a GM. Average deer or great cat, DX 13. House cat, DX 14. Olympic gymnast, maybe DX 16. Spider-man DX 18+. This was written by Kromm, the GURPS 4th ed. line editor (aka The GURPS guru): Quote:
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06-25-2010, 02:29 PM | #15 |
Join Date: Jun 2010
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Re: Newbie question
Great stuff guys! I will most certainly mull all this over, then go get my hands on some of the books mentioned! Thanks.
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06-25-2010, 02:34 PM | #16 | ||||
Join Date: Jul 2007
Location: One Mile Up
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Re: Newbie question
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06-25-2010, 10:42 PM | #17 |
"Gimme 18 minutes . . ."
Join Date: Sep 2005
Location: Albuquerque, NM
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Re: Newbie question
Wait, what? Where does it say that?
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06-26-2010, 12:50 AM | #18 |
Join Date: Jul 2008
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Re: Newbie question
GURPS Lite p27.
"As well, on an attack roll of 3, you do not roll for damage – your blow automatically does the most damage it could do." I don't think that rule exists outside GURPS Lite.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
06-26-2010, 12:30 PM | #19 |
Join Date: Apr 2009
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Re: Newbie question
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06-26-2010, 12:52 PM | #20 |
Join Date: Nov 2009
Location: GMT-5
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Re: Newbie question
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Tags |
clarification, combat, newbie, newbies, supers |
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