07-12-2015, 04:21 PM | #1 |
Join Date: Dec 2012
|
Humanity from Blood and Smoke in GURPS
So, anyone tried to simulate Humanity in GURPS? Basic idea: Humanity is ability of your character to recall how to relate to humans (now that he is not one). High humanity is good, because you are able to keep in touch with your human memories. Certain events can cause downfall of your humanity, and some aspects of your vampire life depends on this value.
Before any of you point me to GURPS: VtM, I will say that there was no system for Humanity in that book, just some words and nowhere near sanity meter system in WoD, and Corruption system from GURPS Horror is not exactly what I am looking for (for example, violence in Corruption system would always give new Cor points; in Blood and Smoke, violence isn't doing any Cor harm to Humanity 3 vampire). Also, any examples of 'sanity meter' in GURPS would be good. |
07-12-2015, 04:52 PM | #2 | ||||
Banned
Join Date: Aug 2004
|
Re: Humanity from Blood and Smoke in GURPS
Quote:
Quote:
Appearance [variable]; Charisma [5/level]; Empathy* [15]; Rehearsed Role [1]; Sanitized Metabolism [1]; Smooth Operator [15/level]; Will [5/level] * Possibly with enhancements. Quote:
Appearance [Variable]; Bad temper (9 or less) [-15]; Callous [-5]; Loner (15 or less) [-2]; Selfish (9 or less) [-7]; Supernatural Features (No Body Heat; No Pulse; Pallor) [-20] Quote:
Appearance [Variable]; Bad Temper (6 or less) [-20]; Bestial [-15]; Callous [-5]; Loner (12 or less) [-5]; Low Empathy [-20]; Selfish (6 or less) [-10]; Supernatural Features (No Body Heat; No Pulse; Pallor) [-20] |
||||
07-12-2015, 05:12 PM | #3 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Humanity from Blood and Smoke in GURPS
There are some disadvantages that might be appropriate. Low Empathy stands out. If you want a continuum, use let [-10] give -2 and [-5] give -1. I'd invoke them earlier than nine days dead did. Low empathy isn't the end of the spectrum: Bestial is at the end, and the advantage for someone who doesn't get humans.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
07-12-2015, 05:28 PM | #4 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: Humanity from Blood and Smoke in GURPS
I wonder if massaging the Corruption rules from Horror might work. The only way to remove said points is through humane acts.
Using inhuman powers may pull you away from humanity at large. If you continue down that road, you eventually gain classic inhuman/inhumane disadvantages. Actually that might work wonderfully to slow down players gleefully ignoring the tragic mood of most VtM style games.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
07-13-2015, 02:36 AM | #5 |
Join Date: Dec 2012
|
Re: Humanity from Blood and Smoke in GURPS
|
|
|