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Old 10-31-2013, 01:57 PM   #11
Grakhirt
 
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Default Re: [New Release] GURPS Zombies

And here some ideas from the scientific community how to fight zombies in a lab

http://www.chromatographyonline.com/...tegoryId=50130
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Old 10-31-2013, 02:34 PM   #12
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Default Re: [New Release] GURPS Zombies

Zombie baker says what? Grrraaainnnnssss.

More seriously, oh happy Frabjous Day! A new hard cover. I want it. I want it right now. I don't care if I have the PDF.
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Old 10-31-2013, 05:10 PM   #13
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Default Re: [New Release] GURPS Zombies

Quote:
Originally Posted by Ghostdancer View Post
Zombie baker says what? Grrraaainnnnssss.
Zombies on strike:

"What do we want?"
"Brrraaaaaiiiinnnnnsssss"
"When do we want them?"
"Brrraaaaaiiiinnnnnsssss"
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Old 11-27-2013, 09:20 AM   #14
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Default Re: [New Release] GURPS Zombies

I've started to design my campaign. The players think it's going to be learning Tactical Shooting, and believe it's a mundane trip to their world's Gunsite Acadamy via a camper or travel trailer. So there will be all the necessary gear to survive when the pandemic occurs.
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Old 11-27-2013, 09:46 AM   #15
Kromm
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Default Re: [New Release] GURPS Zombies

And for those who missed it . . .
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Old 11-27-2013, 10:00 AM   #16
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Default Re: [New Release] GURPS Zombies

I have the E23 version, but I like dead tree items! I'm getting it soon.
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Old 11-27-2013, 10:38 AM   #17
Pragmatic
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Default Re: [New Release] GURPS Zombies

I've got the PDF version. I normally buy the hardcovers, but tight budgets forbid me from doing that. :-(
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Old 11-27-2013, 10:59 AM   #18
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Default Re: [New Release] GURPS Zombies

After my post, my FLGS called to let me know they have some!
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Old 11-27-2013, 03:47 PM   #19
robkelk
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Default Re: [New Release] GURPS Zombies

Quote:
Originally Posted by ronom View Post
I have the E23 version, but I like dead tree items!
Are you sure this tree's really dead?
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Old 11-28-2013, 07:04 AM   #20
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Default Re: [New Release] GURPS Zombies

****. I must have just died laughing.
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