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Old 12-01-2019, 06:30 PM   #1
Jachra
 
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Default [Powers] Including Cosmic Dodge in a Cosmic Power

I have a Cosmic Power (called Siddhi, based on ascetic powers) and am thinking about Cosmic Dodge. Going off the bullets, her calculated cost is 90 points (for a Basic Speed of 12.)

As a Cosmic power, Siddhi includes that inherent +50% modifier. If I include the Cosmic Dodge in it, should I A) just include it at 90 points, because that's how much it costs, and cancel out the 50% extra from the Power modifier or B) change its cost in some fashion to account for it?

Or is B) only the case if I buy my Speed as a Cosmic power, and then only partially up to the amount I purchased?
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Old 12-01-2019, 06:42 PM   #2
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Default Re: [Powers] Including Cosmic Dodge in a Cosmic Power

As per Powers page 125, Cosmic is a +50% modifier as a power source, but you only pay the higher of the cost between this and whatever Cosmic modifier(s) your ability actually has. So, it's just the cost you'd get for applying +50% to your Dodge in this case.
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Old 12-01-2019, 07:07 PM   #3
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Default Re: [Powers] Including Cosmic Dodge in a Cosmic Power

Quote:
Originally Posted by Varyon View Post
As per Powers page 125, Cosmic is a +50% modifier as a power source, but you only pay the higher of the cost between this and whatever Cosmic modifier(s) your ability actually has. So, it's just the cost you'd get for applying +50% to your Dodge in this case.
Yep, I look at it as the tier thing is a soft modifier and thus if your getting an actual effect out of it you can ignore the tier premium. So the premium is more a minimum cost kind of thing if that makes sense.
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Old 12-01-2019, 07:09 PM   #4
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Default Re: [Powers] Including Cosmic Dodge in a Cosmic Power

Now all you have to worry about is whether or not the cosmic modifier for neutralize will work against your cosmic power.
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Old 12-02-2019, 01:48 PM   #5
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Default Re: [Powers] Including Cosmic Dodge in a Cosmic Power

Also, remember GURPS Power Ups 4 notes on p.7:

"Using the cost of Enhanced Defenses (p. B51) as a guideline, and treating all defenses as being bought up from the base of 3. Dodge: Round Basic Speed down to the nearest whole number, then multiply it by 7.5 and round up, to find the point cost."
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