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Old 11-20-2018, 09:56 AM   #11
Skarg
 
Join Date: May 2015
Default Re: MainGauche in HTH differs Melee vs ITL

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Originally Posted by hcobb View Post
Diameter rather than surface area applies here and the 11 inches of a maximum Main-gauche not significantly less than the 18 inches of the maximum buckler.
Seems like diameter might be reasonable to use for certain strokes, but the shield surface and circumference would be more applicable to thrusts and other situations. A small shield is much more of an obstacle than a main gauche, though a main gauche is liable to be quicker... they're really different things, all being reduced to one mechanic with a large grain.

And that mechanic doesn't really match the situation - neither one is really liable to just reduce the amount of damage by one point - they're more liable to either deflect an attack or avoid a hit than to just reduce a hit's damage by a bit.
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Old 11-20-2018, 10:13 AM   #12
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: MainGauche in HTH differs Melee vs ITL

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Originally Posted by Skarg View Post
And that mechanic doesn't really match the situation - neither one is really liable to just reduce the amount of damage by one point - they're more liable to either deflect an attack or avoid a hit than to just reduce a hit's damage by a bit.
Hence defend option and the enemy hits you with a big club and you get a broken shield arm.
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