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Old 11-06-2014, 12:00 PM   #16
ErhnamDJ
 
Join Date: Aug 2009
Location: OK
Default Re: Balancing High Size Modifier

Quote:
Originally Posted by Sindri View Post
Though the paratrooper still has a bad deal here. With larger numbers of more damaging attacks being easier to hit isn't fun.
Yeah, but that problem is going to apply whenever a character goes into combat, which is much more common. There are entire settings where characters just won't care about the increased equipment weight at all. The sword and sorcery character is easy to hit and his armor weighs double.
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balance, brainstorm, house rules, size modifier, strength


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