Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-22-2013, 03:22 PM   #1
mehrkat
 
mehrkat's Avatar
 
Join Date: Feb 2005
Location: Austin Texas
Default looking for rule: modifiers on modifiers

Hi All,

I've been trying to find it in the books and can't seem to.

How does the math work if you want to add a modifier only to a modified use of a the power.
For instance say you want to add +50% long range modifier but want it to cost fatigue -10% just to boost the range. How do you make that modifier?

I know somebody just has that rule at their fingertips.
__________________
He stared out in the distance to see the awesome might of the Meerkat war party.
mehrkat is offline   Reply With Quote
Old 04-22-2013, 03:28 PM   #2
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: looking for rule: modifiers on modifiers

There isn't a general rule for modifying modifiers. There's no rule for modifying limitations at all. AFAICT there isn't a rule for enhancing enhancements either.

However, Optional Rule: Limited Enhancements on B111, (optionally) limits enhancements.
sir_pudding is offline   Reply With Quote
Old 04-22-2013, 03:42 PM   #3
Proteus
 
Proteus's Avatar
 
Join Date: Apr 2005
Location: Houston, TX
Default Re: looking for rule: modifiers on modifiers

I'm curious about the issue, too. Suppose, for example, you're creating an undercover angel who manifests wings in order to fly, but otherwise lacks them. Well, that's Flight with the Winged limitation... but the wings are Switchable, only appearing (and being targetable) while Flight is in use.

So how do you price that?
Proteus is offline   Reply With Quote
Old 04-22-2013, 03:50 PM   #4
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: looking for rule: modifiers on modifiers

Quote:
Originally Posted by Proteus View Post
So how do you price that?
Why isn't it just:
Flight (Winged -25%, Switchable +10%) [36]?
sir_pudding is offline   Reply With Quote
Old 04-22-2013, 03:55 PM   #5
mehrkat
 
mehrkat's Avatar
 
Join Date: Feb 2005
Location: Austin Texas
Default Re: looking for rule: modifiers on modifiers

Thanks that was just what I needed.
__________________
He stared out in the distance to see the awesome might of the Meerkat war party.
mehrkat is offline   Reply With Quote
Old 04-22-2013, 04:04 PM   #6
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: looking for rule: modifiers on modifiers

Quote:
Originally Posted by Proteus View Post
I'm curious about the issue, too. Suppose, for example, you're creating an undercover angel who manifests wings in order to fly, but otherwise lacks them. Well, that's Flight with the Winged limitation... but the wings are Switchable, only appearing (and being targetable) while Flight is in use.

So how do you price that?
Quote:
Originally Posted by sir_pudding View Post
Why isn't it just:
Flight (Winged -25%, Switchable +10%) [36]?
However let's say that the process of forming and deforming the wings is painful and costs you a HP of damage to do so, but the acuatly act of flying doesn't cause any damage so that Flight(Winged. -25%; Switchable, +10%; Cost 1HP, -10%) [30] isn't appraore.

you insead use the rule on B111

Flight(Winged. -25%; Switchable (Cost 1HP) , +9%) [34]
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr
roguebfl is offline   Reply With Quote
Old 04-22-2013, 04:16 PM   #7
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: looking for rule: modifiers on modifiers

Quote:
Originally Posted by roguebfl View Post
you insead use the rule on B111
Yes, so? I never said you can't use the Option Rule: Limiting Enhancements to limit an enhancement. What that rule doesn't do is enhance enhancements or modify limitations at all.
sir_pudding is offline   Reply With Quote
Old 04-22-2013, 04:19 PM   #8
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: looking for rule: modifiers on modifiers

Quote:
Originally Posted by sir_pudding View Post
Yes, so? I never said you can't use the Option Rule: Limiting Enhancements to limit an enhancement. What that rule doesn't do is enhance enhancements or modify limitations at all.
I wasn't saying you were, I was given an example of when you would use it. to limit an enhancement in the case switchable using cost HP. I quoted because I was adding to what you said, and given you credit for completing that rules research before I did. That is a hard rule to fined after all.
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr

Last edited by roguebfl; 04-22-2013 at 04:24 PM.
roguebfl is offline   Reply With Quote
Old 04-22-2013, 04:28 PM   #9
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: looking for rule: modifiers on modifiers

Quote:
Originally Posted by roguebfl View Post
I wasn't saying you were, I was given an example of when you would use it.
The OP has an example of that. I understood Proteus as asking about modifying a limitation (Winged in this case, specifically).
sir_pudding is offline   Reply With Quote
Old 04-22-2013, 04:40 PM   #10
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: looking for rule: modifiers on modifiers

Quote:
Originally Posted by sir_pudding View Post
The OP has an example of that. I understood Proteus as asking about modifying a limitation (Winged in this case, specifically).
mehrkat had already posted his question was satisfied. But Proteus was unclear on when to apply the rule despite mehrkat's example. You gave Proteus the directed answer to his build needs, I gave an addition contrasting example in the same idiom as his question and your answer to help clarify the difference.

the post was directed at Proteus you were quoted as well yo give you credited for answer rather than having to repeated it, as my answer being a contrast need to be tied to you answer.

I'm utterly baffled by your hostile response to me saying you are right and amplifying on your rightness.
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr
roguebfl is offline   Reply With Quote
Reply

Tags
advantages, enhancements, limitations, modifiers

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:57 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.