03-25-2019, 11:55 AM | #1 |
Join Date: Aug 2004
Location: Immendingen / Germany
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Using GURPS 4th Combat Cards with Dungeon Fantasy RPG
I'm preparing a DF RPG game. I'll try to use the combat cards.
The page references are off of course. I'll have to sort out "Evaluate" and "All-Out Attack (ranged - suppression fire)". That's it, really? I couldn't find any other rule differences, what did I miss? |
03-25-2019, 04:06 PM | #2 | |||
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Using GURPS 4th Combat Cards with Dungeon Fantasy RPG
The only thing I noticed (and I'm definitely not an expert) was on the Condition: HP = 0 or Less card. According to Exploits, p. 59, you roll for HT immediately ("including the one on which you were injured") and again at the start of each subsequent turn. This differs from B419 which only asks you to roll at the start of your next turn.
I further clarified this with Kromm (see Rolling for unconsciousness) to make sure I understood it correctly: Quote:
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