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Old 12-15-2008, 11:02 AM   #41
DouglasCole
Doctor of GURPS Ballistics
 
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Join Date: Sep 2004
Location: Lakeville, MN
Default Re: Building up Magic Missiles - Cost and FAQ

Quote:
Originally Posted by rosignol
Because I would expect it to lead to mages wandering around with maximum-power missile spells constantly at the ready.
Almost as if you cast a bunch of spells once at the beginning of each day, and released them when you needed them, but no more than that. Heck, it's as if they were memorizing and somehow forgetting each spell every day.

That would never work.
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