Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-20-2020, 06:52 PM   #11
Gef
 
Join Date: Sep 2004
Location: Yucca Valley, CA
Default Re: New perks

Quote:
Originally Posted by Prince Charon View Post
I think I'd also allow something like that as the PK equivalent of Accessory: Skates.
In a supers campaign I allowed Accessory: Forceboard as part of a force construct power. It worked like a skateboard but looked cooler. Since far bigger and flashier powers were available, it didn't break abything.
Gef is offline   Reply With Quote
Old 08-03-2020, 11:44 AM   #12
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: New perks

A bit of thread necromancy here . . .

Two of my players are creating new characters for my historical/anthropological fantasy campaign: an elven twin brother and sister. They asked for Special Rapport, which I decided was okay. But they also asked if they could use this to know each other's locations. That didn't seem to be part of Special Rapport, but it seemed only a minor upgrade, so I made it a perk. I was puzzled for a bit over what to call it, but looking at GURPS Magic, I found the spell Seeker, and I thought I could get away with borrowing that name, and perhaps much of the mechanics . . .
__________________
Bill Stoddard

I don't think we're in Oz any more.
whswhs is offline   Reply With Quote
Old 08-03-2020, 11:50 AM   #13
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: New perks

I would probably have done it as an enhancement on Special Rapport, but a perk works too.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is offline   Reply With Quote
Old 08-12-2020, 01:19 PM   #14
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: New perks

Sartorial Adaptability

When in trouble and need to change clothes with someone else, you will find that the other person's clothes always fit you, no matter how unlikely this may be. Works only on other people of the same SM, but you could be 6'6" and change into the clothes of a 5'2" person and the clothes will fit perfectly.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius
Anders is offline   Reply With Quote
Old 08-12-2020, 06:07 PM   #15
kirbwarrior
 
kirbwarrior's Avatar
 
Join Date: Jun 2010
Location: Dreamland
Default Re: New perks

Quote:
Originally Posted by Anders View Post
Sartorial Adaptability

When in trouble and need to change clothes with someone else, you will find that the other person's clothes always fit you, no matter how unlikely this may be. Works only on other people of the same SM, but you could be 6'6" and change into the clothes of a 5'2" person and the clothes will fit perfectly.
Silly thought; As an exotic perk, you can treat it as leveled. Each level lets you expand the SM range by one, meaning at level 7 you can exchange clothes with a faerie perfectly fine.
__________________
Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
kirbwarrior is offline   Reply With Quote
Old 08-12-2020, 06:09 PM   #16
Gumby Bush
 
Join Date: Oct 2010
Location: FL
Default Re: New perks

"You're a little short for a stormtrooper"

"Well, the armor fits perfectly!"
__________________
Formerly known as fighting_gumby.
Gumby Bush is offline   Reply With Quote
Old 08-12-2020, 07:47 PM   #17
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Re: New perks

Quote:
Originally Posted by kirbwarrior View Post
Silly thought; As an exotic perk, you can treat it as leveled. Each level lets you expand the SM range by one, meaning at level 7 you can exchange clothes with a faerie perfectly fine.
And, with Innocuous Dress, almost no-one thinks this is the slightest bit odd when you do so.
Say, it isn't that bad! is offline   Reply With Quote
Old 08-12-2020, 09:01 PM   #18
kirbwarrior
 
kirbwarrior's Avatar
 
Join Date: Jun 2010
Location: Dreamland
Default Re: New perks

Quote:
Originally Posted by Say, it isn't that bad! View Post
And, with Innocuous Dress, almost no-one thinks this is the slightest bit odd when you do so.
Welp, I know what my next character is going to be.
__________________
Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
kirbwarrior is offline   Reply With Quote
Old 08-12-2020, 10:02 PM   #19
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Re: New perks

Quote:
Originally Posted by kirbwarrior View Post
Welp, I know what my next character is going to be.
...A fashionista who can always find the perfect outfit when shopping? A comedy spy along the lines of Mr. Bean? A sitcom character who's always borrowing other people's clothes?

...Someone with telepathy? :P :D
Say, it isn't that bad! is offline   Reply With Quote
Old 08-12-2020, 10:20 PM   #20
kirbwarrior
 
kirbwarrior's Avatar
 
Join Date: Jun 2010
Location: Dreamland
Default Re: New perks

Quote:
Originally Posted by Say, it isn't that bad! View Post
...A fashionista who can always find the perfect outfit when shopping? A comedy spy along the lines of Mr. Bean? A sitcom character who's always borrowing other people's clothes?

...Someone with telepathy? :P :D
Yes ;)

More seriously, playing a femme fatale who trades clothes with... 'victims' to help her get the perfect disguise sounds like a hilarious character. The other thought is someone with absurd pickpocket to trade clothes without someone without them noticing. Doing it as a faerie means they and others have a nice -6 to noticing. Wear silly clothing to keep the focus off of yourself.
__________________
Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
kirbwarrior is offline   Reply With Quote
Reply

Tags
perks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:53 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.