05-03-2013, 12:13 AM | #41 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Which sorts of characters are you willing / unwilling to play and why?
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When my father died, my family made horribly dark jokes. Offense is the problem of those offended not those giving it. Strangely, one of the only things I'm truly offended by are people getting offended. Every joke can be horrifying to someone. That does not mean we all have to tiptoe through every conversation. Though common courtesy does require us to make an effort to avoid stepping on each others known issues. I won't make Anne Frank jokes to a survivor of Aushwitz, or any kind of sex jokes to rape victim. But that doesn't automatically make all such jokes "evil" for everyone.
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05-03-2013, 02:43 AM | #42 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Which sorts of characters are you willing / unwilling to play and why?
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I also do wonder how many actual players picked up 'Toy' on TS113 as a character concept. Some did, I'm sure, but I wonder what the general sentiment was. Last edited by vicky_molokh; 05-03-2013 at 06:07 AM. |
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05-03-2013, 06:06 AM | #43 | |
Banned
Join Date: Jan 2013
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Re: Which sorts of characters are you willing / unwilling to play and why?
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Being eaten is a pretty primal fear. Of course there are exceptions even within a particular culture (such as religious rites that are often attached to other large issues like death or warfare). But like others have said people are squicked by different things and find humor, even if its gallows humor, in different things. I mean I can see a black comedy game playing sentient snacks (look at all the US commercials that depict "sentient" food being eaten "alive" as a joke). Humor can be a way of defusing fear or relieving anxiety about something negative. "Whistling past the graveyard" and such. |
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05-03-2013, 06:44 AM | #44 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Which sorts of characters are you willing / unwilling to play and why?
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05-03-2013, 02:13 PM | #45 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Which sorts of characters are you willing / unwilling to play and why?
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05-03-2013, 04:43 PM | #46 | |
Join Date: Aug 2004
Location: U.K.
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Re: Which sorts of characters are you willing / unwilling to play and why?
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Of course, it was also a feature of the scenario that the off-screen bad guy was clearly a raving loonie, and the PCs' main objective (absent any attempts to choke him) was to get him arrested. I think the point of sentient snacks in most games would be that if they're only running NAIs, they aren't really violently immoral or even illegal, but anyone who paid for them or thought they were cool would be a sick little puppy who PCs could reasonably assume probably also had some darker secrets. As to running SAI PCs - I've done so. I tend to assume that they are programmed to interact well with humans, and make humans feel comfortable. The way to do that is to talk a lot like a human. So that's what I do. Acting like a truly alien mind would be bad interface design. What's going on in the underlying code is irrelevant. Passing the Turing Test is what counts. Mind you, I also assume that a free-willed entity with an AI's capabilities that's required to treat squidgies as its equals or even superiors would become very,very sarcastic, sooner or later.
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05-03-2013, 04:46 PM | #47 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Which sorts of characters are you willing / unwilling to play and why?
Some final, sober comments while I am wide awake and relatively undistracted:
For the record, I'm not yet a doctor, just a masters student. The Dr Wilson in the "day in the life" thread refers to the future-self PC I made for the TS playtest(s) way back who is sort of a computer veterinarian. And the detached admission/denial in the spoiler text is exactly the sort of reaction to extreme bad behaviors I was lampooning, without making light of the behaviors or lessening their badness. This is similar to Richard Pryor's gag about how his coke habit became so bad that his dealer tried to get him to quit, or how Tony Soprano lectures his protege on the evils of drugs as they are dismembering the body of a former associate; it underlines that something has become so bad that it begins to surpass the previous standard for extreme badness, and revolts even the people /things that already set the standard for revolting. |
05-03-2013, 05:00 PM | #48 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Which sorts of characters are you willing / unwilling to play and why?
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Last edited by vicky_molokh; 09-05-2013 at 12:41 PM. |
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05-04-2013, 01:45 AM | #49 | |
Join Date: Sep 2008
Location: near London, UK
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Re: Which sorts of characters are you willing / unwilling to play and why?
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05-04-2013, 09:58 AM | #50 |
Join Date: Jul 2007
Location: Ann Arbor, MI
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Re: Which sorts of characters are you willing / unwilling to play and why?
It's a very bad idea to mock somebody who knows where your power cord is.
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