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03-16-2016, 03:35 AM | #1 |
Join Date: Mar 2013
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[Magic] Quick and Dirty Enchanting and High Levels of Energy
OK, I was going through Magic recently, looking at Enchanting, and something occurred to me, the way the rules are worded for Q&D Enchanting if at the end of the first hour you still have 10 or more FP or ER or some combination of the above you can keep enchanting until you run out of energy. Of course the fact that the average Mage is going to have Recover Energy at skill-15 or more means that they'll never run out, but still.
Does anyone else agree with this interruption of the rules? |
03-16-2016, 03:58 AM | #2 |
Never Been Pretty
Join Date: Jan 2005
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Re: Magic] Quick and Dirty Enchanting and High Levels of Energy
I tried to find that quote, but couldn't.
What I did find was "We also assume that the average enchanter knows Recover Energy at 15. So, Quick and Dirty Enchantment takes place in cycles of one hour enchanting and 50 minutes recovering 10 FP. An eight-hour workday therefore yields about 4.4 cycles (some days the enchanters stay late, others they pack it in early)." (Magic 22). And from the Recover Energy spell: "The mage must rest quietly, but no ritual or die roll is required. While resting, he can maintain ordinary spells, but not those that require concentration." (Magic 89). So I would say, no I do not. |
03-16-2016, 04:19 AM | #3 |
Join Date: Mar 2013
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Re: Magic] Quick and Dirty Enchanting and High Levels of Energy
M17: "This method creates a magic item quickly. It takes one hour per 100 points of energy required (round up)." That kinda suggests that you can be enchanting for more then an hour. Of course I miss remembered it's 100 points an hour, so you'd need a group of mages who together have both 100+ points left over after the first hour and can recover that much an hour, but still.
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03-16-2016, 12:00 PM | #4 |
Never Been Pretty
Join Date: Jan 2005
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Re: [Magic] Quick and Dirty Enchanting and High Levels of Energy
Of course you can enchant for several hours per day. That's how it works, as I quoted in my previous post. But you cannot recover FP while enchanting, you have to enchant then rest. And then enchant again.
Last edited by Dragondog; 03-16-2016 at 12:03 PM. |
03-16-2016, 12:56 PM | #5 |
Join Date: Mar 2013
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Re: [Magic] Quick and Dirty Enchanting and High Levels of Energy
Um, what? Where do you get the idea that Recover Energy doesn't work while your enchanting?
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03-16-2016, 01:00 PM | #6 | |
Join Date: May 2013
Location: Ellicott City, MD
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Re: [Magic] Quick and Dirty Enchanting and High Levels of Energy
Quote:
*Having one Compartmentalized Mind rest while the other works may work as a loophole. |
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03-16-2016, 04:35 PM | #7 |
Never Been Pretty
Join Date: Jan 2005
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Re: [Magic] Quick and Dirty Enchanting and High Levels of Energy
GURPS Magic. My first post even had quotes that covered that. The first one explicitly says that you enchant first and rest later. The second quote says under what circumstances you regain FP and casting spells, or enchanting, doesn't count.
Last edited by Dragondog; 03-16-2016 at 04:40 PM. |
03-23-2016, 02:48 PM | #8 |
Join Date: Mar 2012
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Re: [Magic] Quick and Dirty Enchanting and High Levels of Energy
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Tags |
enchanting, magic |
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