02-28-2017, 09:17 PM | #1 |
Join Date: Jun 2013
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GURPS Overhaul - Content Posts
I've decided to hop on the blogger bandwagon (blogwagon?), so now I've got my own blog for crazy GURPS stuff I come up with.
The first (and thus far only) post is for a system I'm tentatively calling Combat Posture. It does away with maneuvers altogether, instead giving characters Maneuver Points (MP) that are allocated for Attack, Damage, Defense, Movement, Awareness (if using "Situational Awareness" from Tactical Shooting), Recovery (if using The Last Gasp), Aim, Concentrate, Evaluate, and Ready. Additionally, instead of Extra Effort in Combat giving just one bonus, it now gives you extra MP to spend on whatever you see fit. If you've ever wanted to be able to gather energy for a spell while cutting down lesser foes, Evaluate a target while parkouring your way over rooftops in pursuit, or recover AP while taking aim with your rifle, Combat Posture has you covered. Just be ready to eat a lot of penalties... For those who would rather not read through me working out the system, skip to Integration to see the actual system. It's near the end, but you can get there quickly by just searching for the word - it only shows up twice in the document. Last edited by Varyon; 02-28-2017 at 09:22 PM. |
02-28-2017, 10:25 PM | #2 |
Join Date: Jul 2012
Location: A crappy state called Illinois
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Re: GURPS Overhaul - Content Posts
Welcome to brotherhood heh.
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GURB: Ultra-Tech Reloaded Normies: Man! The government is filled with liars and thieves! Me: Well yeah, here's what they're lying about, what they're stealing from you, and who's doing it. Normies: Rolls eyes Shut up conspiracy theorist Me: >.> |
02-28-2017, 10:54 PM | #3 |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: GURPS Overhaul - Content Posts
Oh, a new one! And what a name!
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
03-01-2017, 09:13 AM | #4 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: GURPS Overhaul - Content Posts
Yes, welcome to the brotherhood of bloggers who blog too much! Your decoder ring is in the (e)mail.
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03-01-2017, 03:21 PM | #5 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: GURPS Overhaul - Content Posts
Quote:
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03-01-2017, 05:21 PM | #6 |
Join Date: Jun 2013
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Re: GURPS Overhaul - Content Posts
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03-01-2017, 05:37 PM | #7 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: GURPS Overhaul - Content Posts
I tested your blog on the script; it works and you'll see it in the list tomorrow.
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03-02-2017, 09:19 AM | #8 |
Join Date: Feb 2009
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Re: GURPS Overhaul - Content Posts
That is interesting . . . though I tried converting one of my characters and wound up 2 MP shy of being able to do basic step and attack at full defense and skill with a retreat
I think I like the MoS idea on Acrobatics as its always been pretty binary |
03-02-2017, 09:42 AM | #9 |
Join Date: Feb 2009
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Re: GURPS Overhaul - Content Posts
One specific note on this is that I don't see Change Posture maneuver listed . . . . how many MP is it?
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03-02-2017, 12:50 PM | #10 | |||
Join Date: Jun 2013
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Re: GURPS Overhaul - Content Posts
Quote:
Quote:
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EDIT: And, updated. Thanks again for pointing out my error. Last edited by Varyon; 03-02-2017 at 12:58 PM. |
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blog, blogs |
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