03-27-2013, 11:24 AM | #41 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: A couple of strange questions
Quote:
But multi-purpose skills seem like the most desirable thing in the RPG context. Randomly looking over my THS character, I think I can come up with kinky uses for perhaps 20% of his skill set. Okay, I guess Jake's quote had 20% of truth to it. On one hand, don't take it too seriously. You probably don't need LTC much. You probably don't need Horror either (though it's a nice book in general). On the other, you probably need both BIO and SE for running a good THS campaign. PU2:Perks, UT, and Toxic Memes are good to have in general, though not exactly essential for you. |
|
03-27-2013, 10:43 PM | #42 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: A couple of strange questions
|
03-28-2013, 05:18 AM | #43 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: A couple of strange questions
If even that. So far, I think there was precisely one case throughout the years where a character (NPC, actually) needed a detail level grater than just a skill level (in fact, I think One Task Wonder would've been a better choice in 4e than a Technique), and was is in a rather romance-heavy campaign (compared to others I GMed/played), with actual love triangles, sanity checks, coming-of-age anxiety, erotic 'misuses' of 3e Telekinesis and other stuff.
|
03-29-2013, 01:18 PM | #44 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
Re: A couple of strange questions
Quote:
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
|
03-29-2013, 01:51 PM | #45 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: A couple of strange questions
Quote:
* == Unless, of course, it has something to do with armaments of the deities. Then it kinda makes sense. Probably. ** == On second thought, given that Cities On The Edge provided a template of legal (in the EU, of all places) TL10 non-superscience techno-succubi . . . and has Prostitution as one of the index entries . . . I'm no longer sure whether my prediction sounds genuinely silly or not. |
|
03-29-2013, 01:59 PM | #46 |
Join Date: Sep 2004
Location: Canada
|
Re: A couple of strange questions
Actually, it makes quite a bit of sense in the context of all the eastern traditions that say that semen is important and ejaculating involves draining yourself of a little vitality. If you've got a relevant Vow as a Pact or otherwise a Power limitation that makes your powers fall off if you disrupt your humours, I can see Erotic Art rolls becoming useful if you still want to have an active sex life.
__________________
All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
03-29-2013, 02:29 PM | #47 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
|
Re: A couple of strange questions
It's probably worth reading about jing/ching in the context of neidan/nei tan. Anyway, in Taoist internal alchemy, control of sexual function is deemed essential to success . . . it isn't a weird tangent. It's impossible to separate the topic of male and female essences, including sex, from the elements.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
03-29-2013, 03:01 PM | #48 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
|
Re: A couple of strange questions
By analogy I think a mainly pornographic game would want the same level of detail for sexual activities that typical adventure games reserve for combat mechanics.
|
03-29-2013, 03:26 PM | #49 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
|
Re: A couple of strange questions
I'm surprised. Control over your own body, particularly autonomous functions, has always been part of chi. Erotic Art includes the study of contortion, mental focus, and stamina against exhaustion -- in a way, it could be considered a companion to Body Control.
Anyway, Chinese Elemental Powers will not focus heavily on skills, but it does port the concept of cinematic martial skills (e.g., Breaking Blow and Flying Leap) over to cinematic peaceful skills, by expanding five skills (one for each element): Alchemy (Metal), Erotic Art (Fire), Esoteric Medicine (Taoist) (Earth), Fortune-Telling (Feng Shui) (Water), and Herb Lore (Wood). Tapping into the cinematic "version" of each skill requires certain prerequisites, otherwise you're limited to the realistic "version." (And that's all I'm saying -- you'll have to wait for the book for details, sorry.) Erotic Art was the most expanded of the five by far, but only because it hasn't had any detailed canonical rules at all until this point! So it gets three full paragraphs of crunch to make up for that fact.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
03-29-2013, 04:08 PM | #50 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: A couple of strange questions
Quote:
* == not to be confused with Autohypnosis. |
|
Tags |
futanari, gurps sex |
Thread Tools | |
Display Modes | |
|
|