08-14-2022, 11:14 AM | #1251 | |
Join Date: Sep 2007
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Re: Art for games
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08-14-2022, 11:17 AM | #1252 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Art for games
That sound worth illustrating, though not really my personal skill set.
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08-15-2022, 11:35 AM | #1253 | |
Join Date: Jun 2013
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Re: Art for games
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The Hunger of Scooby Doo ("Scooooby snacks")! The Clumsiness of Homer Simpson ("D'oh")! The Voice of Alvin the Chipmunk! The Something of Zoey Brooks (I have no knowledge of that show, and had to Google it to see what the reference even was)! The Something Else of Appollonia (don't even know what the reference is)! The Crippling Social Anxiety of Morty Smith ("Oh geeze, oh man...")!
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08-17-2022, 02:03 PM | #1254 |
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Re: Art for games
Keeping with the original "abilities," albeit in a different order:
The Courage of Scooby [Do] The Wisdom of Homer [Simpson] The Strength of Alf The Power of Zaphod [Beebelbrox] The Speed of Al [Bundy] The Stamina of Marvin [The Martian] |
08-17-2022, 02:21 PM | #1255 |
Join Date: Jun 2013
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Re: Art for games
If you ever opt to make an image based on this, my only request is that the character be making the Al Bundy football pose. You know, the one he makes when he tells people about the time he made 4 touchdowns in one game.
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08-21-2022, 08:50 AM | #1256 | |||
Join Date: Sep 2007
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Re: Art for games
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Nicely done; a great inversion of the snark. |
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08-22-2022, 06:24 AM | #1257 |
Join Date: Jun 2013
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Re: Art for games
Why not Zoidberg?
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08-22-2022, 12:01 PM | #1258 |
Join Date: Sep 2007
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Re: Art for games
Oh, another good one. Put in Zoidberg and Morty, then we can kick out Apollonia for an all-animated set. Mark then has to figure out how to render a 3D character that looks like a 2D cartoon from any angle. No lighting, for flat color, but only on that one character?
There's Apu, but we've already tapped The Simpsons... Perhaps Ariel (The Little Mermaid) would be more than annoying, since the character would be stuck in merman form and couldn't breathe. Still, most combats are over in less than three minutes. Tick, tock, James... But let's say that when yelling "SHAZAM!" to activate his form, James can choose to transform to human form instead, but he then has Temporary Disadvantage (Mute) while transformed. This means he can't say "SHAZAM!" again to un-transform. So, he has to rely on getting an electric shock. |
08-22-2022, 07:55 PM | #1259 | |
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Re: Art for games
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But, I really doubt I'd be able to pull that off. And, it's silly, but not likely to make it to render. That's a lot of silly I have to figure out. |
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09-15-2022, 05:25 PM | #1260 |
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Re: Art for games
Still working on a name for her. The character's name is Tracey, but she doesn't have a super name yet.
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