08-25-2012, 12:17 AM | #1 |
Join Date: Nov 2011
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Pangaea Ultima
I decided a while ago to use the Pangaea Ultima map for one of the settings I'm working on and since I've been doing stuff with it lately I thought I'd ask if anyone else has done anything with it (Or for that matter, other supercontinents.) or has any suggestions for using it.
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08-25-2012, 08:22 AM | #2 |
Join Date: Apr 2010
Location: The Hall of Fallen Columns
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Re: Pangaea Ultima
Is this the one from Ultima II: Revenge of the Enchantress?
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08-25-2012, 10:14 AM | #3 |
Join Date: Jul 2009
Location: UK
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Re: Pangaea Ultima
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08-25-2012, 11:31 AM | #4 |
Join Date: Nov 2011
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Re: Pangaea Ultima
Yes, that's right. I probably should have clarified.
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08-25-2012, 02:22 PM | #5 |
Join Date: Sep 2010
Location: Mannheim, Baden
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Re: Pangaea Ultima
Most of the continental drift scenarios would make for nice maps. The Pangaea Ultima is extremely similar to many fantasy world maps, complete with an inner sea, a northern baltic-ish area and some carribean/mediterranean-like parts. It could certainly make a nice fantasy setting, although I'd like to have some other medium-sized landmasses for far-off lands.
I haven't done anything with this or other super-continents, but if I did I would probably choose the Devonian or the Triassic era. They're much more interesting, in my opinion. Could you tell us what kind of campaign you're planning? Fantasy vs. SF would certainly make some difference. |
08-25-2012, 02:43 PM | #6 |
Join Date: Nov 2011
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Re: Pangaea Ultima
I kind of like how there aren't any far off continents. You can already have pretty far off lands and it might be an interesting surprise for players in case they decide to go find Fantasy America. If I want to have a really far off place I'll stick a magical island out in the middle of the ocean. You only really need an island's worth of stuff for the typical length of time the party visits the far off continents.
The Devonian and Triassic era maps are interesting choices too. They both look like good maps if you want to put some focus on ships. The setting that I'm using this for is fantasy. |
08-25-2012, 02:51 PM | #7 |
Join Date: Jul 2012
Location: San Diego
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Re: Pangaea Ultima
I thought the continents were drifting away still? Can someone explain why they would come back together in the same way?
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08-25-2012, 02:56 PM | #8 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Pangaea Ultima
They aren't moving "away from each other", the mid-Atlantic seafloor ridge is pushing the seafloor away from itself along a mostly straight line. Plates get pushed into the mantel along subduction zones.
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08-25-2012, 03:10 PM | #9 | |
Join Date: Mar 2010
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Re: Pangaea Ultima
Quote:
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08-25-2012, 04:34 PM | #10 |
Join Date: Sep 2010
Location: Mannheim, Baden
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Re: Pangaea Ultima
As for using it as a fantasy map you'd probably need to find a decent high-res version of Pangaea Ultima first. I didn't have much luck with google just now, but maybe there are some decent ones out there. If there aren't any maps with a good resolution your best bet would be to trace over existing maps with a vector graphics programme (like Inkscape or Campaign Cartographer) and then blow up the whole thing to a size where you can start adding countries, rivers, cities and the whole shebang.
Try to keep in mind a few basic geographical facts to make the map more believable. The areas east of mountain ranges will be drier, the ones west of them will be wetter. The borders of tectonic plates will have more active volcanoes. Seas enclosed on two sides will be stiller than wide open ones. I wouldn't worry too much about details. Even the best maps are only predictions and there are competing theories about what is going to happen. You'll note that there are a lot less islands on the future maps than there are on historical ones. Nobody knows the details. Another thing, super-continents will not necessarily make water travel less important. Huge rivers might traverse these vast expanses and in a low-tech setting going around half the continent on a fast ship might be more practicable than crossing a mere 1000 kilometres through almost trackless country. |
Tags |
climate, geography, geology, map, maps |
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