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Old 11-15-2019, 01:19 PM   #1
GranitePenguin
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Default shifting while engaged to multiple enemies

If you have a unit engaged with two different enemies at the same time, what happens when you want to shift around one enemy, but that would disengage you from the other enemy? Is that allowed, or are you stuck between the two enemies?
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Old 11-15-2019, 02:16 PM   #2
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Default Re: shifting while engaged to multiple enemies

You may shift "IF" it does not disengage you from anyone you are engaged by.

If you want to shift and it will disengage you from anyone engaging you, choose the 'Disengage' option.
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Old 11-15-2019, 02:42 PM   #3
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Default Re: shifting while engaged to multiple enemies

A multi-hex figure can simply shift away from all the little people that are engaging it. (ITL 103) So wait for the munchkins to move then shift away to apply dragon breath or one-handed pikeaxe jabs.
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Old 11-16-2019, 06:56 PM   #4
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Default Re: shifting while engaged to multiple enemies

Quote:
Originally Posted by hcobb View Post
A multi-hex figure can simply shift away from all the little people that are engaging it. (ITL 103) So wait for the munchkins to move then shift away to apply dragon breath or one-handed pikeaxe jabs.
I knew multihex creatures can shift onto foes but I never saw that they can shift away from foes. Thanks for pointing this out.

So, does this mean a multihex creature may shift away from all one hex foes engaging it? Or, does it mean a multihex creature may shift away from all but one (thus still shifting around the one)?

Either way, the multihex get a free disengage move during movement.
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Old 11-16-2019, 11:28 PM   #5
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Default Re: shifting while engaged to multiple enemies

"a multi-hex figure must be in a front hex of two small
figures to be engaged (3 if it is 7 hexes or longer)......
A multi-hex figure also moves only one hex when it shifts.
However, the shift may carry it onto one or more one-hex
figures and/or away from one-hex figures with which it was
engaged" ITL p103
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Old 11-17-2019, 04:02 AM   #6
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Default Re: shifting while engaged to multiple enemies

So clearly it pays to play a Centaur with a Halberd. Just alternate shifting away from foes and declaring standing defense against their charge attacks at adjDX 14. (Spinning in place as needed.)
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Old 11-15-2019, 03:45 PM   #7
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Default Re: shifting while engaged to multiple enemies

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Originally Posted by amenditman View Post
You may shift "IF" it does not disengage you from anyone you are engaged by.

If you want to shift and it will disengage you from anyone engaging you, choose the 'Disengage' option.
There's nothing in the rules that say that, though. The closest thing is it talks about disengaging when engaged with multiple units under the "DISENGAGING" section.

Nothing under the various SHIFT descriptions puts limitations on how you shift (ie, it doesn't say shifting can't disengage). I think the wording under DISENGAGING does imply your only option is disengaging, rather than shifting.
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Old 11-15-2019, 03:56 PM   #8
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Default Re: shifting while engaged to multiple enemies

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Originally Posted by GranitePenguin View Post
There's nothing in the rules that say that, though. The closest thing is it talks about disengaging when engaged with multiple units under the "DISENGAGING" section.

Nothing under the various SHIFT descriptions puts limitations on how you shift (ie, it doesn't say shifting can't disengage). I think the wording under DISENGAGING does imply your only option is disengaging, rather than shifting.
ITL p 11 "Shift – A movement of one hex on the game board, in
which you remain adjacent to each foe with whom you
were engaged"
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Old 11-15-2019, 05:53 PM   #9
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Default Re: shifting while engaged to multiple enemies

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Originally Posted by amenditman View Post
ITL p 11 "Shift – A movement of one hex on the game board, in
which you remain adjacent to each foe with whom you
were engaged"
Ok, that works, but I'm specifically talking Melee rules. Those don't adequately address the issue.
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Old 11-15-2019, 06:19 PM   #10
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Default Re: shifting while engaged to multiple enemies

In which of your posts was Melee mentioned?

I missed it.
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