Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 01-28-2018, 11:26 PM   #31
(E)
 
Join Date: Jul 2014
Location: New Zealand.
Default Re: Plasma Guns

Would a pseudo plasma rifle fit the bill better?
Say a railgun type weapon that fires a technobable thermite slug that ignites after it leaves the barrel and has a ceramic shell that causes technobable on impact?
__________________
Waiting for inspiration to strike......
And spending too much time thinking about farming for RPGs
Contributor to Citadel at Nordvörn
(E) is offline   Reply With Quote
Old 01-29-2018, 02:59 AM   #32
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Plasma Guns

Quote:
Originally Posted by Minuteman37 View Post
well the weight of the plasma is obviously a limiting factor for small arms what could be done with a WPS of 0.037?
Depends what that weight is made up of. As a microfusion device it would have a detonation energy of up to about 2 kT.
__________________
My GURPS site and Blog.
Anthony is online now   Reply With Quote
Old 01-29-2018, 07:24 AM   #33
Rupert
 
Rupert's Avatar
 
Join Date: Aug 2004
Location: Wellington, NZ
Default Re: Plasma Guns

Quote:
Originally Posted by (E) View Post
Would a pseudo plasma rifle fit the bill better?
Say a railgun type weapon that fires a technobable thermite slug that ignites after it leaves the barrel and has a ceramic shell that causes technobable on impact?
That's just a railgun with exotic ammunition. That has a different feel to a real plasma gun. Aside from anything else, for many players a 'railgun' implies a choice of ammo types.
__________________
Rupert Boleyn

"A pessimist is an optimist with a sense of history."
Rupert is offline   Reply With Quote
Old 01-29-2018, 11:18 AM   #34
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Plasma Guns

Hydrogen possesses a thermal capacity of around 14 J per gram per Kelvin, so a 15 gram plasma burst at 10,000 K when it hit would have around 210 kJ worth of energy. That would be sufficient to kill a human being (it would be enough to flash vaporize around 72 grams of water which, when it turns to steam in the human body, would explosively create a hole around 360,000 cubic centimeters in volume). Anything at that level would probably irradiate the attacker with Bremsstrahlung radiation though as the atmosphere and magnetic fields would brake the plasma discharge too rapidly for the safety of anyone (1 J of Bremsstrahlung radiation is the equivalent of around 0.1 rad of radiation exposure at 1m). A modest 30% energy loss to Bremsstrahlung radiation from a 300 kJ plasma bolt (so the final energy hitting the target was 210 kJ) would be the equivalent of 3,000 rads of radiation exposure along the line of attack.
AlexanderHowl is offline   Reply With Quote
Old 01-29-2018, 11:36 AM   #35
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Plasma Guns

Quote:
Originally Posted by AlexanderHowl View Post
Hydrogen possesses a thermal capacity of around 14 J per gram per Kelvin, so a 15 gram plasma burst at 10,000 K when it hit would have around 210 kJ worth of energy.
Well, that specific heat isn't very accurate once temperature exceeds ionization energy, but 15 grams of hydrogen at STP would have a volume of 167L, and at 10,000K (ignoring ionization) that increases to 5,600L. To fit it into a ball with a 2 cm diameter (volume 0.0042L) requires a pressure of 1.3 million atmospheres or 130 GPa.
Quote:
Originally Posted by AlexanderHowl View Post
Anything at that level would probably irradiate the attacker with Bremsstrahlung radiation
Not from a measly 10,000K plasma, unless the containment device generates radiation.
__________________
My GURPS site and Blog.
Anthony is online now   Reply With Quote
Old 01-29-2018, 09:15 PM   #36
Agemegos
 
Agemegos's Avatar
 
Join Date: May 2005
Location: Oz
Default Re: Plasma Guns

Quote:
Originally Posted by AlexanderHowl View Post
Hydrogen possesses a thermal capacity of around 14 J per gram per Kelvin
That's molecular hydrogen. A neutral plasma has a higher heat capacity because the electrons offer an extra three degrees of freedom without increasing the mass. Besides that a highly-ionised plasma is opaque and therefore in thermal equilibrium with cloud of entrapped photons, and those can't escape from the magical containment bubble because if they did the plasma would cool rapidly. A fully ionised plasma is going to have a thermal capacity about three times that of an ideal monatomic gas: 37.5 J/mol/K. And since a mole of hydrogen is a gram and the masses of electrons and photons are negligible that's 37.5 J/g/K. I did discuss this above.

Quote:
so a 15 gram plasma burst at 10,000 K when it hit would have around 210 kJ worth of energy.
That's the thermal energy. The OP envisions not a stream of plasma at ambient pressure but a ball of highly-compressed plasma at millions, billions, or trillions of pascals. (15 grams of hydrogen at 10,000 K and 101.4 kPa would occupy 12.3 cubic metres.) So you can add in the energy release by expansion at ambient temperature: nRT times the natural log of the ratio of the pressures.

Quote:
A modest 30% energy loss to Bremsstrahlung radiation from a 300 kJ plasma bolt (so the final energy hitting the target was 210 kJ) would be the equivalent of 3,000 rads of radiation exposure along the line of attack.
Plasma bolt? Braking radiation along the line of attack?

The OP envisions plasma contained in magic bubbles that are completely impermeable and delivered ballistically. Not a plasma beam interacting with the air.
Agemegos is offline   Reply With Quote
Old 01-29-2018, 09:35 PM   #37
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Plasma Guns

"Magical hot air bubble gun" just sounds more like a video game weapon than classic fantasy or science fiction to me.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 01-29-2018, 09:55 PM   #38
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Plasma Guns

Storing high temperature ionized plasma (and I do not think hydrogen at 10,000+ K is anything but ionized) for prolonged periods would require magic. A slightly more realistic weapon would involve ionizing and accelrating 1 gram of liquid hydrogen (which occupies around 15 cubic centimeters) to 0.01c. Of course, that would be more of a vehicular particle cannon, as it would have an energy of around 4.5 GJ.
AlexanderHowl is offline   Reply With Quote
Old 01-29-2018, 11:24 PM   #39
Agemegos
 
Agemegos's Avatar
 
Join Date: May 2005
Location: Oz
Default Re: Plasma Guns

Quote:
Originally Posted by AlexanderHowl View Post
Storing high temperature ionized plasma (and I do not think hydrogen at 10,000+ K is anything but ionized) for prolonged periods would require magic.
And we said so upthread. (e.g. post #6). The OP is cool with magitech.

Hydrogen is about 3% ionised at the surface of the Sun (about 6 000 K). I reckon that a gas ought to be 50% ionised at the temperature where the average particle energy is equal to the ionisation energy of the chemical species involved. For hydrogen that is about 12 000 K.
Agemegos is offline   Reply With Quote
Old 01-30-2018, 12:05 AM   #40
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Plasma Guns

Doesn't that still make the vast majority of damage come from the magically enforced pressures rather than the heat of the plasma itself?
That seems like it would defeat the purpose of the plasma gun concept.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Reply

Tags
plasma, ultra-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:10 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.