04-17-2017, 08:32 AM | #11 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: New Technique of the Week: an ongoing thread
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04-17-2017, 08:49 AM | #12 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: New Technique of the Week: an ongoing thread
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A locksmith isn't trained in damaging locks, but having a decent understanding of any machine tells you a lot about how to stop it working.
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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04-17-2017, 05:43 PM | #13 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: New Technique of the Week: an ongoing thread
What about some generics for tech skills of various kinds?
-Quick Work (H)(reduces the penalty for reduced time). -Work by Touch (H)(reduces the penalty for low light conditions or other inability to see the work). -Line Familiarity (A)(allows a bonus when working with a specific line of products from a particular manufacturer). -Fine for Ducks (A)(reduces the penalty for working in bad weather). -Making Do (A)(reduces the penalty for inadequate tools). -Makeshift (H)(gives a bonus for a repair or construct that only needs to last a little while or a few uses). Last edited by Donny Brook; 04-19-2017 at 07:30 AM. Reason: Added proposed difficulty levels |
04-17-2017, 06:01 PM | #14 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: New Technique of the Week: an ongoing thread
Animal Handling:
-Soothing (gives a bonus on calming an animal). -Dominating (gives a bonus for the handler to deal with animals who have a hierarchical social structure). -Provoking (gives a bonus for the handler to trigger useful aggression in the subject animal). Last edited by Donny Brook; 04-19-2017 at 08:02 AM. |
04-17-2017, 08:45 PM | #15 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: New Technique of the Week: an ongoing thread
Mermaid Swim (Aquabatics +-0).
Hammer Rhythm (Smith -1) (Shorten forging time by margin * ?%, some kind of protection against injury and fatigue loss) [Maybe this one is only a Perk?] Double Clutching (Driving -3) In any given continuous phase of acceleration of at least 5 seconds, a success gives you Move +1 in the third second. (Works only with manual transmission.) Last edited by Donny Brook; 04-19-2017 at 07:31 AM. |
04-19-2017, 08:01 AM | #16 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: New Technique of the Week: an ongoing thread
Here are a few more ideas:
Gambit/Bluff (Games (type) -2) Textual Analysis (History, Law, Criminology, Intel Analysis, Propaganda, Literature, ...? -4) Cross-examination (Law -3) For Stage (Make-up -0) For Lens (Make-up -2) |
04-19-2017, 09:13 PM | #17 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: New Technique of the Week: an ongoing thread
Thanks - I'll respond properly as soon as I can get my brain in gear.
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
04-21-2017, 03:49 PM | #18 | |||||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: New Technique of the Week: an ongoing thread
We have examples of that: DF11 has Speed-Exorcism (Exorcism) and Speed-Bandaging (First Aid). Both have prerequisites of Unique Technique perks plus Power Investiture, and I suspect we should have something similar for tech skills: an applicable Talent plus a Unique Technique perk seems reasonable.
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__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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04-21-2017, 05:47 PM | #19 |
Join Date: Jul 2007
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Re: New Technique of the Week: an ongoing thread
I think it would at least offset familiarity penalties for working on something in the same line. Like if you have worked on every model of car by Subaru, and they come out with a new one, you could roll this technique instead of your Mechanic (Automobile) with the familiarity penalty. Though that would depend on how distinct tyne GM is being with familiarity penalties.
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04-23-2017, 10:04 AM | #20 | ||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: New Technique of the Week: an ongoing thread
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__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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new technique of the week |
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