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Old 12-03-2012, 09:39 PM   #21
Flyndaran
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Ethics and setting oddities

Yikes, that would make even the more pacifistic angels want to stomp demons into dust.
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Old 12-03-2012, 10:37 PM   #22
Dalillama
 
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Default Re: Ethics and setting oddities

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Originally Posted by Flyndaran View Post
Yikes, that would make even the more pacifistic angels want to stomp demons into dust.
As a matter of fact, yes. The angel who actually found her has historically been one of the most pacifistic of the group, and is now planning some extremely violent measures to make certain that its feelings about this matter are very clear to the demons involved. And also any other demons who might be nearby.
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Old 12-04-2012, 07:53 PM   #23
Captain Midnight
 
Join Date: Aug 2004
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Default Re: Ethics and setting oddities

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Originally Posted by Flyndaran View Post
Yikes, that would make even the more pacifistic angels want to stomp demons into dust.
Welcome to the wonderful world of "high-contrast" In Nomine. :)

Needless to say, you'll want to make sure all your players understand the settings you're thinking of when you start the game. There's nothing more frustrating than designing a character for a high-contrast ultra-violence quasi-superhero game... and finding out that the GM wants to run a small-scale, low-contrast character-driven study.
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