12-10-2017, 11:07 AM | #1 |
Join Date: May 2010
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[Spaceships] Breaking orbit with a low-thrust drive
As I understand it, if you're in LEO with a high-thrust engine, breaking orbit is pretty simple: burn ~2 mps if delta-V, and you're at escape velocity! It's trickier with a low-thrust drive: for maximum fuel-efficiency, you want to make a series of short burns near periapsis, you coast when not near periapsis.
But what if you're impatient? How much fuel efficiency do you sacrifice by just thrusting continuously to escape from a planet's gravity? I'm happy with a playable fudge like "the delta-V cost increases by 50%" or whatever. I'm most interested in something that works for thrusts in the 0.005G to 0.05G range (fusion rockets and fusion pulse drives), but something that works for ion drives (including VASIMR from Spaceships 7) would be nice too. |
12-10-2017, 01:07 PM | #2 |
Join Date: Feb 2016
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Re: [Spaceships] Breaking orbit with a low-thrust drive
The delta-v for breaking orbit assumes a high thrust drive that can use the Oberth effect, so you would need 2-4 times as much delta-v for a low thrust drive.
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12-11-2017, 05:02 AM | #4 | |
Join Date: Apr 2015
Location: Pennsylvania
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Re: [Spaceships] Breaking orbit with a low-thrust drive
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This also works in reverse. As long as you make an orbit with your initial capture, you can use multiple burns / aerobraking passes to circularize. |
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12-11-2017, 06:12 AM | #5 | |
Join Date: Jul 2008
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Re: [Spaceships] Breaking orbit with a low-thrust drive
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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12-11-2017, 07:22 AM | #6 | |
Join Date: Sep 2013
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Re: [Spaceships] Breaking orbit with a low-thrust drive
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esp. here: http://www.projectrho.com/public_htm...ransfer_Orbits If you scroll drown a little, you will find a paragraph "Low Thrust" that gives a thought about this. In short:It won't work. Even with a VASIMR you will need at least a month to break free. Maybe if the ship has some booster rockets? |
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12-11-2017, 08:01 AM | #7 |
Join Date: Jul 2008
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Re: [Spaceships] Breaking orbit with a low-thrust drive
And how does the latter translate to the former? Low-thrust interplanetary flight is slow, that's not news.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
12-11-2017, 09:41 AM | #8 | |
Join Date: Aug 2007
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Re: [Spaceships] Breaking orbit with a low-thrust drive
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I would assume that any advanced/TL9 spacefaring society will probably make chemical engine booster rockets from lunar or near asteroid mining.
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Fred Brackin |
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12-11-2017, 09:49 AM | #9 |
Join Date: Jul 2008
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Re: [Spaceships] Breaking orbit with a low-thrust drive
Doing repeated burns at periapsis isn't going to make your periapsis get lower. If you weren't hitting the atmosphere before you started your escape burns, you won't at any later point.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
12-11-2017, 10:17 AM | #10 | |
Join Date: Aug 2007
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Re: [Spaceships] Breaking orbit with a low-thrust drive
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That would give you two places on your orbit to burn. If you're being very careful to later to an "egg-shaped" orbit with a narrow end far from Earth you've only got one place to burn. The plans that I've seen for leaving orbit with ion drives or other very low thrust systems are actually spirals based on continuous thrust. The practical trade is high thrust/low endurance v. low thrust/long endurance. Reaction mass isn't ever likely to be expensive enough that low thrust/low endurance ends up being the desrable choice.
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Fred Brackin |
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