08-19-2012, 12:54 PM | #1 |
Join Date: Aug 2012
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When do combat modifiers get discarded? (Also, Doppelganger question)
I had an interesting situation come up while playing today that brought up the question of when exactly combat modifiers leave play and get discarded.
I was fighting at an effective level 23, against an effective level 22 monster. The monster was mated, and I used doppelganger to bring the fight to two 23's (me) v. two 22's (monsters). A wandering monster was added to the fight (level 4), and I wanted to use Wand of Dowsing to retrieve the doppelganger card from the discard pile to use again (WoD was in my "backpack" on the table). However, this brought up 2 questions: The more general question is: when do combat modifier cards leave the table? If someone plays a monster modifier (Ancient, Baby, ...), a one-shot item (potion, balloons, ...) or other combat modifier (doppelganger, mate, ...) do the cards physically stay on the table to represent their involvement in combat, or do they get played from the hand and immediately go to the discard pile, and only leave their effect on the combat? The second, more specific question, that arose is the use of doppelganger when doppelganger has already been used. The card states that it can only be used if the user is the only player in combat. Does the copy of me also count as a player? According to our interpretation of the rules, a player is defined as a human playing the game, so we decided that the doppelganger copy isn't a player, which would allow doppelganger to be used again (assuming it could be retrieved). Are there any official rulings on whether the doppelganger copy counts as "a player?" I realize that people can have different interpretations, so I would greatly appreciate it if you are able to provide any official source for your answers to my questions. Thanks! |
08-19-2012, 01:18 PM | #2 |
Join Date: Aug 2012
Location: Southern Illinois
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Re: When do combat modifiers get discarded? (Also, Doppelganger question)
See my signature, but..
When we play, all cards that are part of the combat (on either side) stay "in play" until the combat is over. This allows us to go back and make any recounts that we need to. At the end of the combat, the player then discards all cards in whatever order they wish (and order can be important) As for Doppleganger - I'd say if there were two cards in the deck, you could use them both (for a 3x total bonus), as no other player is in combat. |
08-19-2012, 03:33 PM | #3 | |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: When do combat modifiers get discarded? (Also, Doppelganger question)
The FAQ is specific that the cards are not discarded until the battle is over:
Quote:
Note: Do not use this post as fact. Double Dopplegangers are possible with a Fairy Dust card and they would triple your bonus, despite the card text saying otherwise. See posts below.
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My unofficial, but comprehensive Flowcharts: Munchkin: A4 Letter; Munchkin Quest: A4 Letter Rules Checklist for all Munchkin sets: A4 Letter. Last edited by Clipper; 08-19-2012 at 05:18 PM. |
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08-19-2012, 04:49 PM | #4 |
Join Date: Jul 2012
Location: Ames, IA
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Re: When do combat modifiers get discarded? (Also, Doppelganger question)
Second Chance Sparkles from Fairy Dust would allow you to use Doppleganger more than once. In fact I played a game where I got the winning level with some lucky sixes that pumped my combat strength above 200 :)
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08-19-2012, 04:54 PM | #5 | |
Join Date: Aug 2012
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Re: When do combat modifiers get discarded? (Also, Doppelganger question)
Quote:
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08-19-2012, 05:13 PM | #6 | |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: When do combat modifiers get discarded? (Also, Doppelganger question)
Quote:
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My unofficial, but comprehensive Flowcharts: Munchkin: A4 Letter; Munchkin Quest: A4 Letter Rules Checklist for all Munchkin sets: A4 Letter. Last edited by Clipper; 08-19-2012 at 05:19 PM. |
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08-19-2012, 10:27 PM | #7 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: When do combat modifiers get discarded? (Also, Doppelganger question)
We're getting out of 101 territory, folks. Please remember that threads in this forum ask for GENERAL and SIMPLE answers. If you start discussing weird exceptions, it's time to move your comments to the other forum.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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