06-04-2013, 10:09 AM | #1 |
Join Date: Jun 2013
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Confusion about stacking card abilities
My question involves one very specific scenario that my friends and I encountered while playing munchkin, and it may never come up again so I apologize in advance. The rules in Munchkin say that we resolve each card played before we take into account cards played afterwards. This led to confusion about cards played in response to other cards played. My example is this:
Player 1 is a level 9 cleric that has the wand of dowsing. He plays it so that he can draw divine intervention from the discard pile and win the game. Player 2, in response to seeing the wand of dowsing played and realizing player 1's plan, curses player 1 to lose his class. My question is this: is the wand of dowsing card resolved first and the divine intervention played before the curse takes effect or does the curse take effect before the wand card is resolved. I suppose a third option is that the wand resolves allowing the player to draw divine intervention, then the curse resolves before divine intervention is played from the hand. I am just confused about how the cards stack. Also, if we are wrong in assuming the wand of dowsing can remove a card from either stack then I am an idiot, but I still believe my example could clarify our broader confusion about how cards stack. |
06-04-2013, 11:37 AM | #2 |
Join Date: Apr 2011
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Re: Confusion about stacking card abilities
In this post http://forums.sjgames.com/showpost.p...53&postcount=7 Andrew states that the player playing Wand of Dowsing must be allowed to complete his action of drawing the card before another can be played.
In that particular thread he also stated, several posts later, that you could theoretically play a card between the "draw" and the "play", but that would not apply in this case, since DI is played immediately when it is drawn. |
06-04-2013, 02:55 PM | #3 |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Confusion about stacking card abilities
Yeah, if somebody knows what card they want from the discard piles, then you must let Wand of Dowsing complete. The way I understand the rulings is that if they don't declare they want to get a particular card and instead started looking through the piles to choose the best card, then it would be OK to play the Curse then. This is so the dumpster diving type actions don't stall the game.
It's almost always dangerous to have a Level 9 Cleric at the table. |
06-07-2013, 05:01 AM | #4 | |
Join Date: Jun 2005
Location: Here on the perimeter, there are no stars
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Re: Confusion about stacking card abilities
Quote:
Now, if he was dithering over whether to use the Wand to begin with, that's a whole different story; he hasn't done anything, so there's no need to wait for him to make up his mind. But once he plays it, ya gotta wait. Last edited by RevBob; 06-07-2013 at 05:05 AM. |
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06-07-2013, 06:11 AM | #5 | |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Confusion about stacking card abilities
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06-07-2013, 07:29 AM | #6 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Confusion about stacking card abilities
The only time the rules talk about timing at all is during combat. In all other cases, a card must be allowed to fully resolve (unless a canceler such as Wishing Ring is played) before another card takes effect.
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06-07-2013, 08:14 AM | #7 | |
Join Date: Feb 2012
Location: Sydney, Australia
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Re: Confusion about stacking card abilities
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06-07-2013, 03:50 PM | #8 |
Join Date: Apr 2012
Location: Baltimore, MD
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Re: Confusion about stacking card abilities
For some reason Reap The Whirlwind always shows up around the same time as Wand Of Dowsing and usually makes for a nice long fishing expedition
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