03-14-2018, 03:46 PM | #21 |
Join Date: Jul 2005
Location: Albuquerque, NM
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Re: Influence Checks
I've always taken that to mean that *all* Sex Appeal rolls get the Appearance modifiers, while only *Influence Rolls specifically* against Diplomacy, Fast-Talk, Merchant, Politics, Public Speaking, Savoir-Faire, or Streetwise get the Appearance modifiers. Appearance mods have never been strictly about sexuality, otherwise there wouldn't be a bonus for people not attracted to the character's gender.
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03-14-2018, 04:13 PM | #22 |
Join Date: Aug 2004
Location: Nashville, TN
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Re: Influence Checks
I think the problem Icelander is describing can be at least partially resolved by concluding that Charisma is under-priced. I think so (and price it at 10 points/level in my games), and at least at one point in time many years ago, Kromm agreed.
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03-14-2018, 04:43 PM | #23 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Influence Checks
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03-14-2018, 05:20 PM | #24 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Influence Checks
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03-14-2018, 06:46 PM | #25 |
Join Date: Oct 2011
Location: Denmark
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Re: Influence Checks
I read the Appearance as being a specialized version of Charisma in that it's cheaper but more narrow than base Charisma.
I can only find Appearance adding to Reaction rolls, the Sex Appeal influence skill and the Intimidation skill in the rules. Charisma adds it's level to all reaction rolls and influence skills. |
03-14-2018, 06:48 PM | #26 |
Join Date: May 2007
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Re: Influence Checks
If we're discussing cost, it might be noted that Reputation (Everyone, all the time) or Social Regard (Whatever) both cost only 5 points per level, while giving, in nearly all cases, +1 to reactions and therefore (per Basic p. 359) to influence rolls. If we want to argue that every social trait is underpriced, well, maybe there's an argument to be had, but cutting back the benefits of Appearance while leaving most other things alone seems odd.
I tend to agree with Icelander that the mention in Basic that Appearance boosts Sex Appeal skill is there so that it applies to all Sex Appeal based rolls (distractions in combat, relevant job rolls, whatever), rather than to deny its bonus to influence rolls (which, had it been intended, could easily have been stated outright). Quoting Latin is all very well, but GURPS rules have never been written to be parsed in a lawyerly fashion. For what it's worth, the new Discworld RPG (powered by GURPS) takes Icelander's line rather than Mr. Stoddard's: "Influence skills have other uses, too – but for those, reaction modifiers add only where specifically noted. For example, Attractive appearance (+1 reactions) and Reputation -2 would give a net -1 to use Savoir-Faire (High Society) to mingle at a posh party, but not to a Savoir-Faire roll made to plan seating arrangements for a dinner" (p. 74). This is, strictly speaking, not cannon for mainline GURPS, but it gives some idea of what the author thought balanced and appropriate and, when the author is Phil Masters, this bears consideration.
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03-14-2018, 06:51 PM | #27 | |
Join Date: Oct 2011
Location: Denmark
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Re: Influence Checks
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03-14-2018, 06:57 PM | #28 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Influence Checks
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I don't think there is any doubt Appearance gives a personal reaction modifier. And no Influence skill in Characters specifically excludes reaction modifiers from Appearance as applying to Influence rolls, except, as you note, Intimidation, which has negative Appearance providing a bonus instead. The RAW was that Appearance bonuses, as with any other personal reaction modifiers, applied when using a skill as an Influence skill unless specifically excluded by the skill description or the GM. You changed this with Social Engineering.
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03-14-2018, 06:58 PM | #29 |
Join Date: Oct 2011
Location: Denmark
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Re: Influence Checks
On a related note. Would I break the social game completely if I removed the Margins of Success modifiers on the resist with Will roll?
Similar to combat. You score a hit but your opponent's defend roll is unmodified by your attack roll. |
03-14-2018, 07:08 PM | #30 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Influence Checks
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And there wouldn't be much functional difference in the ability to convince people to do something risky that went against their better natures (might be up to +10 to Will) between a legendary orator able to make statues cry with his Public Speaking skill 25 and a gorgeous milkmaid with a point in Sex Appeal. Both would usually make their own roll and convince the other party only if they rolled a 17-18.
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