06-09-2015, 10:04 AM | #1 |
Join Date: May 2014
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Wealth & Status
I've decided to use a background generator for my PC's which generates interesting and complicated lives for them (http://www.dandwiki.com/wiki/Charact...ariant_Rule%29) which almost always works but can be tweaked as needed. In any case, the PCs then try to buy any advantages/disadvantages which make that life history work.
Our campaign will be set in the Banestorm setting and one of the characters is supposed to be the third son of a Baron (Status 4). So my broader question is this: In order to BE a landed Baron there is presumably both wealth and status. However, in a feudal system are you paying for the land and everything on it, or just the maintenance seeing as how the king could presumably take the land/castle/etc away. Presumably the PC would be Status 3 and just a Lord or the like, but trying to figure out where to draw the character point line. |
06-09-2015, 11:36 AM | #2 |
Join Date: May 2014
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Re: Wealth & Status
It would seem that this apparently well researched post answers some of the questions:
http://forums.sjgames.com/showthread.php?t=135395 So thank you for all the work you did and for sharing it. |
06-09-2015, 08:21 PM | #3 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Wealth & Status
Quote:
In reality, fiefs quickly became inheritable by the eldest son. The king would rarely be powerful enough to forcibly take back a fief from someone who inherited it. Inheritance became a rubber stamp. |
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06-09-2015, 09:02 PM | #4 | |
Join Date: Oct 2005
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Re: Wealth & Status
Quote:
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The World's Tallest Dwarf |
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06-10-2015, 08:50 AM | #5 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Wealth & Status
Quote:
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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Tags |
cost of living, status, status wealth, wealth, wealth levels |
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