01-15-2012, 05:18 PM | #51 | |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
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I thought I'd compare this supplement and the last few Dungeon Fantasy supplements, in the first three days of release, to get an idea of how well it is selling. Supplement Name / Release Date / Sales GURPS Dungeon Fantasy 9: Summoners / 14jan2010 / 153 GURPS Dungeon Fantasy 10: Taverns / 25feb2010 / 138 GURPS Dungeon Fantasy 11: Power-Ups / 5aug2010 / 132 GURPS Dungeon Fantasy 12: Ninja / 26aug2010 / 119 GURPS Dungeon Fantasy Monsters 1 / 2june2011 / 168 GURPS Dungeon Fantasy 13: Loadouts / 14july2011 / 120 GURPS Dungeon Fantasy 14: Psi / 4aug2011 / 105 GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon / 12jan2011 / 141 Somehow, I knew that Monsters 1 would lead the pack. The current adventure stacks up well. It's less than Monsters 1, which anyone would guess (the traditional core of That Other Game is the Players Handbook, the Dungeon Masters Guide and the Monster Manual, and this is one of that three), as well as Summoners, but higher than the others. As a prophecy for future sales, here are the sales in the first month (31 days) for these, other than the one giving the title for this thread: GURPS Dungeon Fantasy 9: Summoners / 14jan2010 / 290 GURPS Dungeon Fantasy 10: Taverns / 25feb2010 / 252 GURPS Dungeon Fantasy 11: Power-Ups / 5aug2010 / 268 GURPS Dungeon Fantasy 12: Ninja / 26aug2010 / 220 GURPS Dungeon Fantasy Monsters 1 / 2june2011 / 309 GURPS Dungeon Fantasy 13: Loadouts / 14july2011 / 245 GURPS Dungeon Fantasy 14: Psi / 4aug2011 / 186 The same sales ranking holds, other than Power-Ups and Taverns switching spots. |
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01-15-2012, 06:02 PM | #52 | |
Join Date: Jul 2005
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
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So far "Mirror of the Fire Demon" is selling well. I'm already convinced to buy a copy, but I usually don't make single purchases, so I'll be picking up $50-$100 worth of GURPS e23 product. I've just got to decide what to buy. It will probably be all DF stuff. I already own most of the line, but I'll need to give a look first to any item I don't own that is mentioned as useful to the adventure - I've already got all the essential books. MotFD seems to be aimed at the core DF market so I'd expect it to sell well. I hope GURPS adventures will try to do a good job of building on already established supplements. For instance, the DF supplement Taverns features a few detailed taverns. So if an adventure calls for a tavern but isn't too specific and doesn't provide any details, I'd think it would be good to include a brief reference to adapting one of those examples - Change the name of the bar to "insert_alternate_name_here" and use the example tavern owner and bar wench listed to replace the ones from the example. For stuff like NPCs equipment - something like -- too make eleven guardsmen tougher change his gear with XYZ from DF x: Loadouts.
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James (aka griffin) Stuff I'd like to see in Pyramid Griffin's Claw - fantasy Special Ops team Last edited by griffin; 01-16-2012 at 02:23 AM. Reason: fix typo |
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01-15-2012, 06:14 PM | #53 | |
Join Date: May 2008
Location: CA
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
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01-15-2012, 06:31 PM | #54 | ||
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
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SJG tries to minimize reprinting stuff but also avoiding requirements of multiple books, especially if not a core product. And if you do need certain books to make it work there very clear about it on the advertising as well as the beginning of the book. So some modest referrals like a tavern would work, if you want to do a detail then your likely to have the book anyhow. If you want to do just a simple meeting though it should include enough info for that. Same with gear. |
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01-15-2012, 07:35 PM | #55 |
Join Date: Nov 2006
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
Just read Mirror of the Fire Demon and I liked it. I was interested in the starting town of Wadi al-Sheik and would have liked to have had more info and an overview map with some stores, taverns and temple locations. For me, adventures are useful if they go into specific details instead of a more generic feel because I can always delete what I don't like easier than add new stuff. Personally, I would have liked to have more info on the culture in the town and how they feel about the non human races like reptile men, pixies, elves, dwarves, ogres and so on. Also, since this is a Middle Eastern-ish fantasy town I would have liked to have seen some Middle Eastern-ish non human races as well. And more info on the religion of Yil would have been useful, although I would have loved if the religion had been Islam although I know that it is controversial. Anyway, I was interested in this town and would have loved to read more about it.
The wilderness was interesting and there were some cool monsters that fit the setting. I would have liked it more if there had been some Djinn like the ones in GURPS Arabian Nights. These guys were always interesting to me and would have loved to have had them included. (djinn, ghuls, ifrit, marid and si'lat) The Wind spirit was cool and mysterious and I enjoyed this part because I like to have some non-combat stuff for the players to figure out. I enjoy these types of touches in DF adventures. The fortress was interesting and I liked it. Although I will say that the temple was not creepy or wierd enough for my tastes. ( Creepy wierd temples are what Gygax did best IMO ) Anyway it was a fun read and I should be able to steal a lot from this adventure. Good job! Last edited by b-dog; 01-15-2012 at 08:10 PM. |
01-15-2012, 09:58 PM | #56 |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
Not over the course of a couple of years, and Mirror of the Fire Demon sold triple these other two adventures in the first three days. (This isn't like DF1, which came out right after Christmas, when SJG is usually closed; it still sold 178 copies.) This isn't selling like an adventure; it's selling like a Dungeon Fantasy release.
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01-15-2012, 10:14 PM | #57 | |
Join Date: Nov 2006
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
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01-15-2012, 10:29 PM | #58 |
Join Date: Aug 2004
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
If you try real hard you could be a little bit more condescending.
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01-15-2012, 10:37 PM | #59 | |
Join Date: Jan 2005
Location: Minneapolis, MN, USA
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
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If anything, the sales show you are saying the opposite of truth, that GURPS players shun silly supplements for serious ones. I don't buy that either -- Action has sold well -- but at least the sales might back that up. For all the ado that the whimsical Dungeon Fantasy gets around here, the ultra-geeky Spaceships has outsold it. |
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01-15-2012, 10:40 PM | #60 | |
Join Date: Nov 2007
Location: Sydney
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Re: GURPS Dungeon Fantasy Adventure 1: Mirror of the Fire Demon
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Tags |
adventure, dungeon fantasy |
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