01-16-2012, 05:33 PM | #141 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Dungeons and Dragons Exploring a New Edition
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As for the 4E failure metric... It didn't recapture most of the 3.x fans. It didn't add more fans than it lost. It didn't attract many old-school fans. It didn't get much 3rd party support. It didn't capture a lot of new players - it was overcomplex for many. It didn't maintain the profit margins of 3.X. It didn't maintain the sales numbers of 3.X It didn't maintain the "look and feel" of D&D. It didn't get much critical acclaim. It was a playable game, and did create a new D&D market share... but the market share lost most of the old players. Last edited by ak_aramis; 01-16-2012 at 06:14 PM. |
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01-16-2012, 06:46 PM | #142 | |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Re: Dungeons and Dragons Exploring a New Edition
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01-16-2012, 08:13 PM | #143 |
Join Date: May 2009
Location: In Rio de Janeiro, where it was cyberpunk before it was cool.
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Re: Dungeons and Dragons Exploring a New Edition
Gotta admit, Monty always finds a way to impress me, ill give it the benefit of the doubt because of him, lets hope its a good game.
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01-17-2012, 02:21 AM | #144 | ||
Join Date: Dec 2009
Location: Vancouver BC Canada
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Re: Dungeons and Dragons Exploring a New Edition
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Even now, it's selling better than any previous edition was after 5 years. If the only criteria for failure is "slipped below expected bestseller status" then pretty much every single edition of D&D is a failure. Nobody ever called 2nd Edition a failure, even though TSR had hundreds of thousands of units of unsold product warehoused for up to a decade. I don't see how several years of being the best, followed by a massive slowdown in production, with corresponding slowdown in sales, makes a failure. It's a simple fact of RPG publishing. Supplements sell less than core books, adventures sell even less than that... and most of all, the later in a game's life cycle a product is released, the less it sells period. 4E is obviously late in it's life cycle Quote:
After all, it's made enough profit to justify a new edition, and to spend several years worth of salaries on developing a new edition that won't have any payoff for some time. Most relevant - they have not sold the brand off. Therefore it's clearly a success.
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MIB #5799 - Vancouver, BC, Canada, Eh? CON SCHEDULE August 24 - 26, 2012 - Cos & Effect, Vancouver BC |
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01-17-2012, 04:43 AM | #145 | |
Join Date: Aug 2004
Location: North Yorkshire, UK
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Re: Dungeons and Dragons Exploring a New Edition
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Graham
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01-17-2012, 11:55 AM | #146 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Dungeons and Dragons Exploring a New Edition
Stopping using an open game system and OGL, and the requirement for publishers to support either 3.x or 4, not both, sent a pretty clear message that third-party support was no longer considered important by Hasbro.
Last edited by johndallman; 01-17-2012 at 11:56 AM. Reason: Clarity |
01-17-2012, 12:12 PM | #147 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Dungeons and Dragons Exploring a New Edition
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The state change was when they migrated to DDI as the be-all-end-all solution. When they got to that point, 3rd party support became impossible to use with the tools provided. |
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01-18-2012, 03:53 AM | #148 | |
Join Date: Dec 2009
Location: Vancouver BC Canada
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Re: Dungeons and Dragons Exploring a New Edition
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Very very very few. One of the biggest complaints about 3.x was, in fact, all the 3rd party support. Specifically, the endless supply of unbalanced, untested splat-stuff, even from "big name" companies. I much prefer games with very limited 3rd party "support", or support that is somehow vetted. If I go to RPGNow, there are 5359 items filed under OGL/d20 The number of GOOD items out of that 5000 I can probably count on my hands. The number of hours it takes to wade through all the crap to find them is countless.
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MIB #5799 - Vancouver, BC, Canada, Eh? CON SCHEDULE August 24 - 26, 2012 - Cos & Effect, Vancouver BC |
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01-18-2012, 04:29 AM | #149 |
Banned
Join Date: Jun 2005
Location: Bristol
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Re: Dungeons and Dragons Exploring a New Edition
The analogy I draw on is DnD is like Ford. Everyone knows and loves it, everyone knows there is better stuff out there, but because of market saturation (not just advertising) people cling to their safety net of a trusted brand.
Although I did not buy DF (cash issues) I realise the fun it would be to run a parallel game of a Dungeon Bash to the bigger RPG arena. It's another wait for the DnD beast to roll buy and all those happy faces to greet its arrival. Last edited by smurf; 05-31-2012 at 10:03 AM. Reason: spelling |
01-18-2012, 06:28 PM | #150 | |
Careful Wisher
Join Date: Jun 2005
Location: Oregon, WI
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Re: Dungeons and Dragons Exploring a New Edition
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-P
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