Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-15-2011, 11:42 AM   #11
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Altering the Initiative Order

Quote:
Originally Posted by sir_pudding View Post
I'm pretty sure this always going to benefit the character with the higher Basic Speed. Unless I'm missing something.
No, it's going to benefit the character that Waited, just look at the example I laid down. It is the interruption of another characters turn that gives you the advantage, and the interruption is caused by the Wait.

As has already been said before, characters going in the order (A-B-A-B-A-B-A-B) can just as easily be looked at as going in the order A-(B-A-B-A-B-A-B-A). Once the first turn has been taken it's just ***-for-tat, there is no more advantage in going "first." Or, to modify one of your examples, lets say Zed has Basic Speed 8.00 and Able has Basic Speed 7.00:

Zed (turn 1): I move towards Zed. He's 9 yards away, I'll be within a step on my next turn.
Able (turn 1): I wait for Zed to come within range, then I will attack him first!
Zed (turn 2): I move a step and Attack Able.
Able (turn 1): That triggers my Wait, so I get to attack! I hit!
Zed (turn 2): Okay, I Parry and Riposte for -4. I Succeed.
Zed (turn 2): I get to roll my attack now, but you must defend at -4! Ha!
Able (turn 1): On noes! I failed to defend. I take damage!
Able (turn 2): I get to Attack again but I have shock penalties. If you Parry though it is at a penalty because it will be your second Parry.

Same exact outcome except Zed got to "go" first, and most of Zed's noteworthy actions took place during the portion of Zed's second turn that overlaps with Able's first turn.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.

Last edited by ericbsmith; 05-15-2011 at 11:50 AM.
ericbsmith is offline   Reply With Quote
 

Tags
kromm answer, kromm explanation, wait


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:44 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.