06-22-2008, 07:36 PM | #21 | |||
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Presume boxing as well as karate . . .
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If you'll notice in the Harsh Realism box on MA p.124, the hitting someone with a -4 penalty and -2 ST for someone with Boxing skill is an optional rule, which means in the normal rules you don't apply that penalty. Also keep in mind that it's an optional rule that's meant to apply mainly to mooks, since the PCs in those types of campaigns are supposed to get the OHWT style perk which cancels that out if they're fighting types. Basically, Kromm goes with a less words is better approach when writing GURPS rules. Quote:
As far as I'm concerned this also applies to all other weapons which are also used in a similar manner defensively in the off-hand, in the examples I listed, the Adaga, Shortsword, Wakizashi, and Baton, are simply large knife sized objects, over a foot of blade but under 2 feet of blade, which are used in the off-hand in certain styles in a similar manner to the any other large knife like the Main-Gauche; though different GMs may choose to draw the line at a specific blade/stick length, or require a Style Perk to allow that type of usage. Personally, I have kitchen knives over a foot long and I've seen Main-Gauches and Jitte Sais with longer blades than the typical 18" Wakizashis and other short swords, so if I had to require my players to get OHWT for use of those short swords and batons defensively, I'd simply have them use the Main-Gauche skill for all of those. YMMV. Now, as far as using those weapons offensively, you do need OHWT (Knife or Sword). As for whether or not to require multiple OHWT Perks for the same weapon to fast-draw and then use, I interpret it as only requiring one Perk and ruled that once you have OHWT (Knife or Sword), then you automatically can use your fast-draw skill for those weapons offensively without penalty, since to me the OHWT includes all normal uses of the weapon and fast-draw is part of normal weapon usage. Truthfully though, I don't know if my interpretation of that is RAW or a house rule, but I try not to apply any type of harsh unrealistic penalties if I can help it, and since I've never had any problems learning to fast-draw something with my left hand over my right hand, I interpret that the OHWT at the weapon skill level includes fast-draw. |
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06-22-2008, 09:35 PM | #22 | |
Join Date: Aug 2004
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Re: Presume boxing as well as karate . . .
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I usually just rule that OHWT for the weapon allows off-handed Fast-Draw for that weapon also, though... otherwise, the Perks tend to add up fast enough to make Ambidexterity a better buy. |
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06-23-2008, 12:24 PM | #23 | |
Join Date: Aug 2007
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Re: Presume boxing as well as karate . . .
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Whilst I love MA, and have no qualms about ignoring off-hand penalties for unarmed combatants, I do dislike the idea of having to explain a rule to players which is apparently in Basic but isn't. |
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06-23-2008, 01:10 PM | #24 | |
Banned
Join Date: Apr 2008
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Re: Questions : Off-Hand Penalty & Unarmed Techniques
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08-23-2008, 02:29 PM | #25 | |
Join Date: Nov 2006
Location: Heartland, U.S.A.
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Re: Presume boxing as well as karate . . .
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I have a Mage that has the Dehydration spell [M188], Boxing [B182], and Shortsword [B209]. Right now I'm thinking I need to take the OHWT perk for my boxing skill so I can tag somebody with a dehydrating punch at full boxing skill with my left (off) hand while still wielding my shortsword in my right. Does this seem reasonable to everyone? On a side note, I assume that the OHWT technique has been replaced by the OHST perk. Is this correct? Last edited by Captain Joy; 10-19-2016 at 01:31 PM. |
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off hand punching, off-hand punching |
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