08-31-2012, 12:14 AM | #21 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Grand-guards
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08-31-2012, 12:18 AM | #22 | |
Join Date: Nov 2011
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Re: Grand-guards
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08-31-2012, 02:14 AM | #23 | |
Join Date: Oct 2005
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Re: Grand-guards
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And I'm not sure what exactly the need for a grand-guard specifically is. DR 14 Plate stacked with DR 5 Plate over the Chest, Arms, Legs, Hands, and Feet is 167 lbs, combined with DR 5 Heavy Mail and DR 14 Brigandine on the Abdomen at 21 pounds (no Hardened Steel included). So that's 188 lbs. Instead, make it Heavy Mail everywhere, with DR 14 Plate and Brigandine, as appropriate. The Abdomen is the same, the rest becomes 172 lbs, for a total of 193. Plate over a mail haubergon is at least gesturing in the general direction of realistic, and are you going to quibble of 5 pounds in a suit of armor that, once you add neck armor and helmet, is going to be well over 200 pounds? And you get some protection in the armor gaps, which seems like it might be a plus. Speaking of armor gaps, that seems to be a problem with assuming a tactical environment that favors 200+ lb, DR 20+ armor. Even supposing Weapon Master is available, it's going to take a lot of ST to beat this stuff with TL4 weaponry. Even 3d+6 is only going to penetrate rarely. But let's go with that; that's ST 17 and Weapon Master with a swing+4 weapon. Instead, let's sell back 5 points of Striking ST, for 25 points. Then let's spend 6 points on Target Attack: Thrust/Eye Slits +5 with Spear or Bow or Rapier or whatever. And let's spend 20 points increasing that weapon skill by 5. For one more point, we've still got a respectable striking strength of 12, along with the ability to reliably ignore that 200 lb, hideously expensive armor everyone is carrying around (not to mention all the other fun effects of hitting the Eye/Brain). And we've got 5 points of weapon skill for parries and feints and, when we don't need that skill to attack the eyes, deceptive attacks and rapid strikes. Likewise with magic. It's a benefit, I suppose, to force mages to use Lightning or Deathtouch or Dehydration instead of Stone Missile, but is it worth eating -1 DX all the time for armor layering, not to mention all the weight? |
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08-31-2012, 06:52 AM | #24 | |
Join Date: Aug 2007
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Re: Grand-guards
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You could also layer plate over the limbs but you're going to run into the blanket prohibition in the Heavy Plate box on p.109 of LT. Anything over DR14 on the Head and Torso or DR10 anywhere else becomes too hard to articulate. This is why I discounted extra limb armor. Bolting on extra layers of plate over plate will not get you past these limits. If anything two layers of DR7 Plate would be more combersome than 1 layer of DR14.
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Fred Brackin |
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Tags |
armor, armour, low-tech, low-tech armor, low-tech companion 2 |
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