08-17-2009, 11:31 AM | #21 |
Join Date: Mar 2008
Location: Dallas, TX
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Re: Prison Parallel?
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08-17-2009, 11:33 AM | #22 | |
Join Date: Aug 2004
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Re: Prison Parallel?
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You can get to (and from, presumably) it by a projector assisted conveyor, as noted in B540. |
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08-17-2009, 12:02 PM | #23 |
Join Date: Jun 2006
Location: On the road again...
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Re: Prison Parallel?
Ah. I don't have my books with me (at work right now), and Infinite Worlds and Banestorm are both books I still need to get, so I wasn't sure that projectors worked on Coventry. I was under the impression that it was a "no way out, PERIOD" type deal.
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
09-04-2009, 06:05 PM | #24 |
Join Date: Sep 2009
Location: Silicon Valley
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On Coventry
1. Coventry isn't a prison parallel, although it probably has prisons. Most of the people there aren't criminals; they are just people who Know Too Much, or (grateful) refugees from low-tech worlds settled there by Infinity. Set your "Escape From New York" campaign somewhere else.
2. While no one knows how to get out of Coventry except using a projector, that doesn't mean there isn't a gate or two out there (or a tunnel, for you Centrum fans. Tracking down rumors of such a gate could make for quite an adventure or not, whether or not a gate is found. 3. If Infinity has a really high security prison somewhere, it's probably on a world like Smother, with no breathable atmosphere. Tunneling out would be somewhat counter-productive. |
09-04-2009, 06:23 PM | #25 |
Banned
Join Date: Dec 2007
Location: Portland, Oregon
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Re: Prison Parallel?
A dead world with some sort of self contained ecosystem just for the prisoners might work. It's not like they can run far.
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09-05-2009, 01:53 AM | #26 |
Join Date: Aug 2005
Location: Cowtown, Canada
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Re: Prison Parallel?
That's a common method too. An abandoned oil rig in the middle of the ocean or on a water planet, a dome on a world with an unbreathable atmosphere, a space station, middle of a barren desert or ice desert (or planet). There are lots of environments that can help you keep prisoners from escaping. If you've read any Niven, you could use a Sundiver-style ship as a space station and put the prison into the heart of a star!
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09-05-2009, 08:19 AM | #27 |
Join Date: Aug 2004
Location: Ft Collins, CO
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Re: Prison Parallel?
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09-05-2009, 08:39 AM | #28 |
Join Date: Mar 2005
Location: The deep dark haunted woods
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Re: Prison Parallel?
The Honor Harrington books had the prison planet of Hell. It was heavily fortified with kill-sats and a military base, and there was no public record of it's true location. So no outside help.
Internally, the ecosystem was based on mirror-image molecules, meaning everything was poisonous to humans. Growing food via low-tech methods kept the prisoners occupied (and even that eventually got contaminated and the prisoners died slowly). High-tech (anything with engines or requiring electricity) was forbidden to prisoners. And the prisoners were kept scattered about the planet in small groups. Applying it to parachronics is easy enough. First, no public records of it's existence. If no one knows where it is, there can be no rescue expeditions. A world with mirror-image molecules is good, so the prisoners have to produce their own food, is good. If it's like Rustic, where electricity doesn't work, better. If it's like Coventry and Yrth, and leaving via conveyor is all-but-impossible, better still. If all three of these apply, absolutely wonderful. And last, of course, no mana. A mana level could allow someone to cast spells or summon spirits to take them home. The question is - do you strain your players' credulity with such a world?
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09-05-2009, 08:54 AM | #29 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Prison Parallel?
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09-05-2009, 08:56 AM | #30 | |
Join Date: Aug 2004
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Re: Prison Parallel?
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infinite worlds |
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