03-02-2009, 11:01 PM | #31 | ||
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Infinite worlds: The Earth of Shadowrun
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03-02-2009, 11:09 PM | #32 |
Join Date: Mar 2005
Location: The deep dark haunted woods
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Re: Infinite worlds: The Earth of Shadowrun
In any case if I were a time-traveler I wouldn't go near a doctor before the 20th century. Well, maybe the late 19th century in the UK but definitely not in America.
The Shadowrun tech would be substantially different in any case just because of design and protocols. Computer software from the identical calendar-year from the same company with the same designers might not be at all compatible. And there's lots of room for variation in chip design. A separate skill might be necessary to get the systems to work together - decker technology might be completely useless with Homeline equipment, for example. It would be trying to get natural gas to run through a plumbing system; the systems might be fundamentally similar and do similar things, but the differences are crucial. |
03-02-2009, 11:17 PM | #33 | ||
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Infinite worlds: The Earth of Shadowrun
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03-03-2009, 12:28 AM | #34 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Infinite worlds: The Earth of Shadowrun
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Now image that what happen if Galello and DeVinci and Michalego had the age of reason freedom to to prosue their ideas, that then having to watch ever step they took so that they were not missunderstood. Last edited by roguebfl; 03-03-2009 at 12:33 AM. |
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03-03-2009, 12:33 AM | #35 | |||||
Join Date: May 2006
Location: Germany
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Re: Infinite worlds: The Earth of Shadowrun
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@cabal: I think Cabal-IEs are lame, but would the Cabal mess with great dragons (except perhaps "great baby dragons" like Masaru.) After all, they go well with ketchup, too. ;) Quote:
- by staying away from AA+-Zones ;) - by getting fake SIDs. But I doubt the team would end up in the barrens or in another Z-Zone and/or have the money to pay a good forger... Crime syndicates and perhaps swagmen may not have that problem, though. Quote:
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03-03-2009, 12:43 AM | #36 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Infinite worlds: The Earth of Shadowrun
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Second, the level of suppression tends to get overblown. Most of the early astronomers didn't get censured by the church. Galileo was the one who got most of the flack, and, frankly, that was much more politically motivated that religious. Basically, Galileo was meddling in Italian Church politics, and the Pope used the stick of a heresy trial to get him to shut up. His theories about planetary motion were probably as much excuse as cause. Galileo was, in fact, something of a tactless jerk. :-) Third point is that, even if we accept that the Church's decision that the heliocentric model was heretical did slow down its development, that's still not lost knowledge. I don't know of any accurate theories that the pre-Dark Ages cultures held that were then lost or forgotten because of supression. |
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03-03-2009, 01:03 AM | #37 | ||||
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Infinite worlds: The Earth of Shadowrun
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Or consider the implications of the San Francisco earthquake of 1906 actually happening in 1949. Basically, this is why I feel saying "history just started earlier" is a cheat for getting more advanced timelines. I mean, I'm not the game police, I won't come to your group and make you stop if you do it, but it would strain my suspension of disbelief if you did it in game. |
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03-03-2009, 01:15 AM | #38 | |||
Join Date: May 2006
Location: Germany
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Re: Infinite worlds: The Earth of Shadowrun
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You would have to built projectors somewhere in there - and I (as the patrol) would equip every bit of parachronic tech going into a TL9, zone Z-World with several autonomous self-destruct mechanisms. That's if the team would even be allowed to take one with them. And I definitely wouldn't install a base there. If you go by air, you will be on the RADAR. Imagine a helicopter arriving out of thin air, flying a bit and vanishing the same way. Barrens or not - this will alarm everyone with air control devices in the area. Let alone syndicate members in the astral... Quote:
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And I would be happy if I had a GURPS group. @redwulfe: I stayed in the 2020s because I like the idea of "historical Shadowrun" and a possibility to fight against the Virus. Plus, once we're in 2070+, we have to care about resonance/dissonance realms... |
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03-03-2009, 07:38 AM | #39 | |
Join Date: Aug 2004
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Re: Infinite worlds: The Earth of Shadowrun
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As a corp sec guy watching a radar, my first move would be to bounce my controlling computer node to kick out the hacker that obviously just flubbed up hacking my monitor and/or sensors. My second action, if I cared enough about something that didnt affect me, would be to send out a watcher spirit or an elemental or some other astral scout to look for the magically hidden helicopter. Probably not a mage, given that anyone who can invisible a helicopter is packing a lot of juice... Shadowrun radar operators know there are stealthed helicopters (just crack open the Aztechnology military catalog). They probably get 2 or 3 "no flight plan, no transponder, no response" contacts a week, and those are just the ones that are counting on being ignored, never mind the several others that manage to evade radar one way or the other. SOP is probably "log it and send it to Corp Intelligence, see if they can link it to anything." I think getting in and getting around would be easy for a proper Patrol squad who took it careful and slow. Being able to sneak around is part of the point of the universe, after all :) Chandley
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03-03-2009, 08:00 AM | #40 | |||||
Join Date: May 2006
Location: Germany
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And that'ssaying you are not primarily affected by aerial traffic control. Quote:
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