04-10-2014, 07:26 AM | #11 |
Join Date: Mar 2014
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Re: Social implications of RPM
One of the most distinctive features of RPM is how extremely dangerous critical failures are.
Any critical failure (you often have to roll more than once for each spell) means that you have to deal with a double energy (with a minimum value so even very small spells are not safe) effect for which you get no defense or resistance roll. The only exception is information spells which are rather safe if you acknowledge that they might sometimes give false results. So information spells would be widely used but other spells might be to dangerous for that. |
04-10-2014, 07:27 AM | #12 | ||
Join Date: May 2013
Location: Ellicott City, MD
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Re: Social implications of RPM
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Making blood glow without having to touch anything in the room gives your mages enough screen time to do something useful, while your non-mages are going to be the ones who do pretty much everything else. I guess mages would do well as support for interrogations, by hitting somebody with Truthfulness (Resists on 6 or less). |
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04-10-2014, 10:13 AM | #13 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Social implications of RPM
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The others have suggested that you can add Regrowth and go from there...sure, that's possible. But I'd do it differently. First, you'd need a Greater Restore Body effect to bring the limb back and then another Greater Restore Body effect with dice of Healing equal to or greater than the subject's HPx2 (the amount it takes to chop off a limb). No waiting, no fuss, no muss - you just have a limb back. Presto chango. Yeah, this. Not complicated mind you - but this. In such a world there are going to be shops (Shoppes?) where you can get a spell done or purchase a charm or potion or whatever.
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04-10-2014, 10:53 AM | #14 |
Join Date: Aug 2005
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Re: Social implications of RPM
The thing is I am figuring unaging is expensive. So limited to the upper class. This cuts down social mobility but isn't a huge problem. It isn't supposed to be a terribly happy fantasy version of the Victorian age.
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04-10-2014, 11:01 AM | #15 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Social implications of RPM
Then make using unaging dangerous to use (all effects are Greater and all failures are critical failures). Or instead of granting unaging, require the use of Healing dice as months (each 1d translates to about 3.5 months). Or both. Thi way only the truly rich can afford to even get a few months taken off.
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04-10-2014, 11:06 AM | #16 |
Join Date: Sep 2004
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Re: Social implications of RPM
If that was the only spell I would agree with you but with the ability of magic also able to either create or tranform resources as well I am not so sure that such a society would feel a resource crunch especially not quicly enough for a reflexive ban of your rich and powerful enjoying a very long life. Toss in some crossroad magic to create pocket realms for the wealthy to retreat to and I am not sure that it would even get all that much more crowded either.
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04-10-2014, 11:14 AM | #17 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Social implications of RPM
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04-10-2014, 11:24 AM | #18 |
Join Date: Sep 2004
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Re: Social implications of RPM
An even bigger problem would be potentially when states like North Korea start orgainizing City Wide + magical spells that add the Honesty Disadvantage/Fantatic [Kim Jong Il] to the residents of the city, perhaps mixed in with the advantage Doesn't Eat/Drink to sovle their food problems.
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04-10-2014, 11:34 AM | #19 | |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Social implications of RPM
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04-10-2014, 12:49 PM | #20 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Social implications of RPM
The first things to look at when considering the impact of spells like eternal youth, is how available are mages, and how hard it is for them to achieve such spells.
Mages need to throw 50+ points into magical abilities before they even start looking impressive. Is that achieved through training alone (10,000 hours! ivory tower time . . .), or does it come largely from inborn ability (just how common are they?). Then there's the issue how much demand there is, and how much offer (above). If talented/educated mages are rare, they will be the Gates' and Jobs' of the world. |
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ritual path magic, rpm |
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