10-08-2013, 10:31 PM | #1 |
Join Date: Nov 2008
Location: Yukon, OK
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RPM: Dresden Files
Ok, so the Dresden Files seems like a good candidate for a fictional source using RPM and its mentioned in the book.
So how would we go about writing up the spells and effects if it were a game? Any wierd things that dont carry over? Skill and Power are tied together iN RPM so the way Harry dewscribes himself as a thug with a lot of power but no finesse seems a disconnect. Could just say he has high Path of Energy skill but does that feel right? His duster is a Ritually enchanted item, not a true magic item and he has to renew it now and then. His Blasting Rod seems a Wizard tool. Those work but then the shield bracelet would that work as a Bound item? Winter Knight gives him a huge ER with some disadvantages or maybe count as Threshold magic. But its a pretty unique power. The ruby could be an enchanted item with specific Crossroads effect. Spells fading at sunrise is a feature of the setting and Thresholds are handled by a recent Pyramid article. Faier magic I would just say can not use Traditional trappings or Deacons but gets a discount for its weaknesses. Dispelled by iron could be a 20% discount on all Fay magic.
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10-08-2013, 11:11 PM | #2 |
Join Date: Jun 2006
Location: Between.
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Re: RPM: Dresden Files
I'd represent Harry's affinity for the "Thuggish" style of magic as an Accessibility
Limitation on his Ritual Adept (Time) advantage, as it seems to me that he can pull of finesse if he has the time to do it. Alternately, or as well, a similarly Limited Higher Purpose, if phrased correctly, could also make him more powerful when casting big, powerful, area effect style magic. Heading off into house rule territory, I also allow for such limitations to apply to Magery 1+. I handle the energy reserve portion as being available for casting and recharging only when the limitation is met, calculate Magery's effect on skill before any other modifiers are dealt with, and when it comes to conditional spells I only check the limit at the time of casting.
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10-08-2013, 11:13 PM | #3 |
Join Date: Oct 2010
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Re: RPM: Dresden Files
Harry has a huge magery count, gene him throwing fire around like nothing. His skill are on par with a wizard of his talent, his magery on par with the wizards with centuries ahead of him.
His wand would be a focus tool, granting a bonus to path of energy when using it for fire. His staff givers him a bonus to all paths, but not as big as his wand. His shield bracket gives him a bonus for etc. His power rings are spell bound items, these are what I have been trying to write out. Winter longer mantle gives him high pain threshold, higher HT and FP and bonus for ice spells etc.oh and bloodlust, bad temper, etc. His mother ruby is just a plot item. |
10-09-2013, 03:22 AM | #4 | ||||||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: RPM: Dresden Files
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Only wizards and Talented folks can use magic (a big change from the normal system). Wizards have Ritual Adept - others don't. I'd also use the rules for magical languages (p. 87of Thaumatology). Quote:
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I wouldn't limit Higher Purpose to three total levels, I just wouldn't let them stack. This is what I do in my games and I've had no issues at all. Quote:
Greater Strengthen Matter (3) + Altered Traits, Damage Resistance 31 (Tough Skin, -40%) [93] + Duration, 6 months (16). 326 energy (112 x 3) It could be a Bound Spell or a Magical Tool. As a Bound Spell it's probably a series of innate attacks using Alternate Abilities. As a Magical Tool I'd peg it as follows: Fast-Casting: Natural Caster 4 (Accessibility, Fire Effects Only, -10%; Accessibility, Only to offset penalties for gathering energy, -50%; Wand, Protected, -45%) [12] This allows him to gather energy super quick for a spell. I might even consider adding in a level or two of compartmentalized mind to speedup the process even more. Quote:
Early Version: Defense Meta-Trait 2 (Accessibility, Only while DR is active, -10%; Bracelet, -45%; Magical, -10%) [21] + DR 31 (Bracelet, -45%; Costs 2 FP, -10%; Force Field, +20%; Limited, Ranged Physical, -40%; Magical, -10%; Requires Active Defense roll, -40%) [31]. 52 points. Latter Version: Defense Meta-Trait 3 (Accessibility, Only while DR is active, -10%; Bracelet, -45%; Magical, -10%) [32] + DR 53 (Bracelet, -45%; Costs 4 FP, -20%; Force Field, +20%; Magical, -10%; Requires Active Defense roll, -40%) [53]. 85 points. Quote:
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That's a interesting way to go about it. Yeah, I like that. Fae magic costs 20%, but cold iron dispels it. Gonna steal that for my monster hunter game. :-)
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10-09-2013, 04:18 AM | #5 |
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: RPM: Dresden Files
Rather than an ER, I'd say the mantle of the Winter Knight (in terms of giving him access to energy to cast spells) is an application of assisted magic that can cause Spiritual Distortion.
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10-09-2013, 04:46 AM | #6 | ||
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: RPM: Dresden Files
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So he packs world class power, and the Mantle kicked that up a notch. Not that wizards are the top of heap when it comes to power in the setting. Last edited by roguebfl; 10-09-2013 at 04:54 AM. |
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10-09-2013, 04:48 AM | #7 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: RPM: Dresden Files
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10-09-2013, 04:51 AM | #8 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: RPM: Dresden Files
agreed, my point was merely don't take that recommendation as a norm level for wizards in the setting. even among those that qualify for being a warden.
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10-09-2013, 04:57 AM | #9 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: RPM: Dresden Files
Yeah, he's a special case - he's also got some sort of ability to affect outsiders. I think I'd price that as a Unusual Background that allows him to pump more energy into his spells against them, maybe even some sort of a innate Higher Purpose.
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10-09-2013, 05:05 AM | #10 | |
Join Date: Aug 2004
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Re: RPM: Dresden Files
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ritual path magic |
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