10-03-2013, 05:46 PM | #21 |
Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
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Re: Thaumatology RPM: THANK YOU!
Figures, just when I get the flu and spend the day in bed, RPM is released... and I missed it! Well, until now!
Thank you very much! Onkl |
10-03-2013, 05:47 PM | #22 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Thaumatology RPM: THANK YOU!
Unlike RPM, I am not magic. I am but a humble author. ;-)
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10-03-2013, 06:10 PM | #23 |
Join Date: Sep 2004
Location: Canada
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Re: Thaumatology RPM: THANK YOU!
Early Happy Birthday to meeeeeeee...
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10-03-2013, 06:25 PM | #24 | |
Join Date: Jul 2007
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Re: Thaumatology RPM: THANK YOU!
Quote:
Was stoked to see there were rules for making your own grimoires, though, so that sorta counteracts that. Also, would anything to do with effect shaping be among your projects? |
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10-03-2013, 06:29 PM | #25 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Thaumatology RPM: THANK YOU!
Quote:
Quote:
edit: stupid autocorrect making stupid mistakes -mumble mumble-
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10-03-2013, 07:08 PM | #26 |
Join Date: Feb 2007
Location: New York City
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Re: Thaumatology RPM: THANK YOU!
I got it earlier today. Let me add my praise & kudos to Rev Pee Kitty.
Thank you. It's great! |
10-03-2013, 09:13 PM | #27 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Thaumatology RPM: THANK YOU!
Grr. stupid credit card company says been making too many purchases in too short a time and wont let me buy it :(
Oh well tomorrow. Really looking forward to reading it. EDIT: Ok one went through waiting to see if I bought it twice by accident. I had higher hopes for the Enchantment system too but its workable. Main quibble is it did not really go over alternate paths as much as I had hoped. Oh and Life Preserver made it but not the dream magic spells :(
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10-03-2013, 09:23 PM | #28 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Thaumatology RPM: THANK YOU!
So, if anyone here uses Facebook and wants to spread the word on a grassroots level, sharing this update might help more people convert to the holy word of RPM. :)
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10-03-2013, 09:39 PM | #29 |
Join Date: Aug 2008
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Re: Thaumatology RPM: THANK YOU!
Omg, it's so fluffy I'm gonna die! Thank you finally!
That said, I agree that the enchantment system feels a little underwhelming. I, personally, dislike the gadget limitations in general. This incarnation wasn't to my taste, either, unfortunately. I'm still weirdly convinced the enchEntment rules from symbol magic can be mashed into rmp with minimal tweaking. Of course, this will stray from the "magic is never permanent" thing that permeates the system. I'm still trying to come to grips with that.
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10-03-2013, 10:35 PM | #30 |
Join Date: Sep 2004
Location: Oldenburg, Germany
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Re: Thaumatology RPM: THANK YOU!
So basic Energy Reserve is not really worth it with this system, unless you have a Magery cap.
What are interesting Limitations for Energy Reserve which make it worthwhile again? D&Desque campaigns might have 1/day (unfortunately I am away from my books and on't know what that would reduce it to.) Any other suggestions on how to reduce the cost to 2 or CP per level?
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ritual path magic |
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