Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS > GURPS Character Assistant

Reply
 
Thread Tools Display Modes
Old 04-14-2019, 05:44 PM   #1
Kesendeja
 
Join Date: Jul 2013
Default Useing the "Fifth Attribute"

My gaming group would like to use the article "The Fifth Attribute", and were wondering if there was a way to integrate it into the GCA?
__________________
My GURPS Blog: https://omniversalmess.blogspot.com/
Kesendeja is online now   Reply With Quote
Old 04-15-2019, 09:57 AM   #2
draxdeveloper
 
Join Date: Sep 2017
Default Re: Useing the "Fifth Attribute"

This is interssant. Maybe i will add it to my cyberpunk with espers campaing...
draxdeveloper is offline   Reply With Quote
Old 04-15-2019, 10:32 AM   #3
Armin
GCA Prime
 
Armin's Avatar
 
Join Date: Aug 2004
Location: Portland, OR
Default Re: Useing the "Fifth Attribute"

Quote:
Originally Posted by Kesendeja View Post
My gaming group would like to use the article "The Fifth Attribute", and were wondering if there was a way to integrate it into the GCA?
Probably. GCA supports new attributes and allows things to use them. It's quite commonly done. It's mostly a matter of what the attribute is supposed to cover and how many things you will need to change to make everything *else* understand its role. I don't know the article, so I can't be more specific.
__________________
Armin D. Sykes | My GCA page
I am working on the new GCA as fast as my life allows. I post updates here.
Armin is offline   Reply With Quote
Old 04-15-2019, 05:37 PM   #4
Kesendeja
 
Join Date: Jul 2013
Default Re: Useing the "Fifth Attribute"

The attribute is Quintessence, abbreviated as QT, and it's derived attribute is Quintessence Points, abbreviated as QP. They replace IQ and FP for use in supernatural powers, like spells and psionics.

Quintessence cost 10cp per point, and QP cost 3cp per extra point.

I've not dealt with the GCA enough to know how to add new attributes, but I think I can redirect the spells to use QT.

Any help will be appreciated.
__________________
My GURPS Blog: https://omniversalmess.blogspot.com/
Kesendeja is online now   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:59 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.