04-15-2019, 12:39 PM | #41 |
Banned
Join Date: May 2017
|
Re: Patron and its problems
|
04-15-2019, 12:50 PM | #42 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: Patron and its problems
Quote:
It seems to me that the need for such a book is not great. Most GURPS players are not going to be interested in playing heads of state or founders of new states; such roles don't offer much in the way of opportunities for adventures. You hardly ever see people discussing their campaigns about mayors and city councils, or presidents and premiers, or anything of that sort. When such details are needed, they're generally going to be derived from a narrative based on the GM's understanding of how the world actually works, not as dictated by GURPS rules but based on readings in history and military theory and large-scale economics.
__________________
Bill Stoddard I don't think we're in Oz any more. |
|
04-15-2019, 01:19 PM | #43 | |
Banned
Join Date: May 2017
|
Re: Patron and its problems
Quote:
I dont know the actual numbers but from my personal experience games which limited the social aspect of the mechanics have a male dominated market while games wich improved them tend to have a larger and better mixed player base. I started playing GURPS because it offers MUCH BETTER SOCIAL DYNAMICS than other RPG games, which I consider an opportunity to stand out. Which is even better, the actual mechanics allow to easily implement an hypothetic system mirroring the Hit Points attribute standing for "Resistance in Social Combat", which I have succesfully done in my games. In the end I think that there are very little things that cannot be done with GURPS and if we were able to come up with them then it would become even greater than it is. Last edited by Alonsua; 04-15-2019 at 01:55 PM. Reason: Grammar |
|
04-15-2019, 02:08 PM | #44 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: Patron and its problems
Quote:
__________________
Bill Stoddard I don't think we're in Oz any more. |
|
04-15-2019, 02:20 PM | #45 |
Join Date: Feb 2009
|
Re: Patron and its problems
I've done 'PCs can set policy' before, but only off the cuff winging it
|
04-15-2019, 02:21 PM | #46 | |
Join Date: Dec 2007
|
Re: Patron and its problems
Quote:
But having an organization as a Patron is not the same thing as being the commander of the organization. If the Icelandic government will do things for you because you are the President of Iceland, that's Rank, not Patron. If the Icelandic government will do things for you because you are Captain Trollhammer, Iceland's greatest (and only) superhero, that's Patron, not Rank. And the kind of things they will do for you are a bit different. Iceland will not give you a new passport under any name you want because you are the President. Iceland will not revise investment banking regulation for you because you are Captain Trollhammer. |
|
04-15-2019, 02:22 PM | #47 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Patron and its problems
Gurps will handle heads of state and a "Rulership" type game. I've played it and recommended the resources I've used to others. Its a fun sort of game.
The core things needed are GURPS: City Stats Pyramid 54's article "City Management". Mailanka's "Orphan of the Stars" Gurps: Mass combat is often useful as well. These resources will give you the framework to play a ruler ship game, with ball parked numbers. A couple of suggestions:
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
04-15-2019, 03:03 PM | #48 | |
Banned
Join Date: May 2017
|
Re: Patron and its problems
Quote:
|
|
04-15-2019, 05:03 PM | #49 | |
Join Date: Aug 2005
Location: Portland, Oregon
|
Re: Patron and its problems
Quote:
The question is whether they are interested in playing heads of state in a Gurps game and the answer is probably not. Because RPG's are essentially interactive theater and people come for a different purpose, and to evoke different desires.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
|
04-15-2019, 05:21 PM | #50 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
Re: Patron and its problems
Quote:
I'm not saying you couldn't do it, but it would be difficult and trying to synthesize a single one size fits all solution from historical and fictional examples would result in lots of hair pulling. You'd need a system to design the domain itself, something to simulate exchanges, and then put it all together in a workable whole. That's not insurmountable, but it sure as heck wouldn't be easy. I'd start with a lot of Matt Riggsby's work, Mass Combat (as I said before), City Stats, and Boardrooms & Curia and go from there.
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|
|
|