02-29-2008, 11:26 AM | #1 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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New Hit Locations and Injury Tolerance
Martial Arts introduced several new hit locations: Ear, Jaw, Joints, Nose, Spine, and Veins and Arteries. I'm wondering what appropriate prices for Injury Tolerances negating these locations would be. My initial thoughts:
No Ears: 2 points. This one is comparable to No Eyes, but clearly less valuable. It's slightly easier to target the ears, but lacks the major effects of an eye hit - you don't even suffer hearing loss from losing an ear, apparently! No Jaw: 1 point There's no "No Face" injury tolerance, but if there was, I'd be rating it at 5 points (it's easier to hit than the eyes, but the effects are rather less severe). "No Jaw" basically eliminates the enemy's ability to take an extra -1 to hit to give you an extra -1 to knockdown, and it's not worth that much. No Joints: 3 points Eliminates an "easy cripple" point on your limbs, but it doesn't make your limbs immune to being crippled at the normal thresholds, so I figured it's probably worth less than No Eyes. No Nose: 2 points Losing the nose does apparently remove the sense involved, as opposed to Ears, but the sense of smell is even less important then hearing, generally speaking, so it gets rated the same as No Ears. No Spine: 3 points Compare this to No Brain: it's about the same difficulty to hit it, but the spine has more DR, less extreme wounding multipliers, and less severe consequences for damage. So, it's probably worth fewer points to not have one. No Veins/Arteries: 2 points This is entirely subsumed by No Blood, so is obviously worth less. Also compare it to No Joints, which it resembles (it's basically an extra hit location within the arms and legs, plus an extra one within the neck), but is less severe than (higher penalties to hit, no crippling potential; the only advantage is somewhat increased damage multipliers). Thoughts, comments? |
02-29-2008, 11:33 AM | #2 | ||||
Join Date: Sep 2004
Location: Canada
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Re: New Hit Locations and Injury Tolerance
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And of course, a species with Discriminatory Smell also looses 15 points of advantage if they loose their sense of smell. Quote:
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02-29-2008, 11:37 AM | #3 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: New Hit Locations and Injury Tolerance
Actually, I didn't just MSU with the new hit locations . . . My reading was that while losing an ear had a relatively minor effect on hearing (mostly, it makes locating the sources of sounds a little harder), losing the nose leads to significant olfactory impairment. I have no idea why, but there it is.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-29-2008, 11:44 AM | #4 | ||
Banned
Join Date: Aug 2004
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Re: New Hit Locations and Injury Tolerance
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02-29-2008, 11:48 AM | #5 | |
Join Date: Sep 2004
Location: Canada
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Re: New Hit Locations and Injury Tolerance
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I wasn't suggesting that you were just MSU - like I said it makes perfect sense for someone who's nose has just been smashed flat, and because I didn't know any better about the smell thing, thought the cutting case might merely have been overlooked. I'm seriously curious about the sense of smell issue - all I know about the nose anatomy suggests the serious smelling business is right inside the facial bones, not in the surface structure. Now I'm trying to figure the mechanism out. ETA: Wikipedia suggests that damage to the ethmoid bone can cause anosmia, by damaging or severing the olfactory nerves that pass through it. When martial artists tell stories about a nose strike that drives shards of bone into the brain, this is probably the prime culprit. "The ethmoid bone is very delicate and is easily injured by a sharp upward blow to the nose, such as a person might suffer by striking an automobile dashboard in a collision... Blows to the head can also shear off the olfactory nerves that pass though the ethmoid bone and cause anosmia." Learn something new every day.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog Last edited by Bruno; 02-29-2008 at 11:58 AM. |
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02-29-2008, 12:21 PM | #6 | ||
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: New Hit Locations and Injury Tolerance
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02-29-2008, 12:25 PM | #7 | ||
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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no brain, no head |
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