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Old 12-16-2019, 03:52 PM   #1
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default What talents does a summoned myrmidon have?

ST 12, DX 11, IQ 9, MA 12
Light Crossbow, Broadsword, Dagger, 20 quarrels
Sword, Crossbow, Missile Weapons III, Running, Area Knowledge (of this dungeon)
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Old 12-16-2019, 04:55 PM   #2
Skarg
 
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Default Re: What talents does a summoned myrmidon have?

Basic talents for the basic equipment it has.

So no, no Missile Weapons, Running, or Area Knowledge, and no peculiar weapons, Fencing, Expert/Master, etc.

Personally, since "The traditional myrmidon" listed has a broadsword and no shield, and original Wizard was balanced for that, I would tend to want to limit the myrmidon to a single weapon. So maybe a bow, but no arrows that aren't already there.

I mean, unless you want Summon Munchkin to exist, in which case go for the spells you want to be able to cast, grenade mastery, molotail-bolas, the mental talents you happen to need, the languages you need at the moment, someone who knows the answer to the current GM puzzle, someone who knows where Tollenkar's Lair is, and the gate password you want, etc.
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Old 12-17-2019, 08:22 AM   #3
hcobb
 
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Default Re: What talents does a summoned myrmidon have?

Clearly I need to write an article about OP relevant Area Knowledge is and how the GM can use this NPC-only tool against the party's Pythoness who only has the answers and not the right questions.
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