05-22-2022, 09:26 AM | #1 |
Join Date: Aug 2004
Location: MT Vernon WA
|
How to Value a Limitation?
In our setting one of the players wants to be a mana enhancer. This will allow him to use his magic while in tech environments. But he can only access the power while in contact with a prepared metal device. So if captured or taken away from him he cannot access the power. The device also breaks down from use
However the device is not unique, and if destroyed he could begin crafting another one to replace it that helps him access the power. I think this is basically "Accessibility" about the same as the "Only while playing trumpet: -20%" example. For those of you more experience in GURPS than I does this seem like a reasonable value? |
05-22-2022, 09:33 AM | #2 | |
Join Date: Jun 2006
|
Re: How to Value a Limitation?
Quote:
__________________
-- MA Lloyd |
|
05-22-2022, 09:43 AM | #3 |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: How to Value a Limitation?
I don't think that's properly a Gadget, because the device isn't what has the power. It seems to be a Trigger. Since the device must be found or made, it's worth -40%. See p. B115.
__________________
Bill Stoddard I don't think we're in Oz any more. |
05-22-2022, 04:34 PM | #4 |
Join Date: Aug 2004
Location: MT Vernon WA
|
Re: How to Value a Limitation?
Oh, thanks for the pointers guys. Trigger is exactly what the player was describing. A device he makes, allowing him to access the power breaks down with use.
Very perfect. |
Thread Tools | |
Display Modes | |
|
|