05-20-2019, 10:36 AM | #21 | |
Join Date: Jan 2005
Location: Minnesota
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Re: Playmat Variations
Quote:
(M2 has granted my wish for a mountain map, and M1 is a good urban map so that's not a complaint.) |
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05-20-2019, 12:03 PM | #22 |
Join Date: Feb 2016
Location: Lancaster, PA
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Re: Playmat Variations
Following up with a thought:
I wouldn't be opposed to different colors on a new layout...not unlike the 'mountain roads' on M2 which are technically just Clear hexes, as long as it's not jarring at the edges / a nightmare to tile [keep green for clear and turn the woods into fall foliage colors, or ice over some coastal water].
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Andy Mull MIB Agent #0460 Ogre 134th Battalion Lancaster, PA Imgur: https://agent0460.imgur.com/ |
05-20-2019, 12:23 PM | #23 | |
Join Date: Feb 2019
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Re: Playmat Variations
Quote:
Q1a: I am mildly interested in a map showing Winter conditions. I would be much more interested if it did come with official Winter terrain rules. Q1b: Yes, I would definitely like this. Q2: I would prefer more Ogre maps. Last edited by chicagoviking; 05-20-2019 at 12:33 PM. |
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05-20-2019, 12:38 PM | #24 |
Join Date: Jul 2018
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Re: Playmat Variations
I think I'd be more interested in terrain that is significantly different. Mountains, Desert, Jungle, Archipeligos, ... things that are different rather than re-working of present concepts.
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05-20-2019, 05:27 PM | #25 |
Join Date: May 2012
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Re: Playmat Variations
I'm a little behind in acquiring mats, myself (only have M6/7, planning on getting 1-5 through the Pocket Box pledge manager), but for my $0.02, I'd like to see some maps that do things we've not seen yet. In particular, I think something in a particularly marsh-type setting, akin to the Louisiana bayous, might be interesting to play with. Of course, that could very easily play nice with coastal areas. :)
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05-20-2019, 05:31 PM | #26 |
Join Date: Jun 2017
Location: Parma, OH
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Re: Playmat Variations
Considering further, I may be interested in a playmat with damage depicted. Maybe sort of an intermediate between the pristine GEV maps & the blasted wasteland of the Ogre maps. Could be interesting.
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05-21-2019, 07:48 AM | #27 |
Join Date: May 2015
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Re: Playmat Variations
Might I just suggest an existing source? How about all the different custom maps people have been creating for the Ogre Steam game. There are many Ogreists that are not computer gamers and this would give them a great opportunity to experience these ready made maps with scenartion. In addtion, does the possibility exist to double face these maps with a map on either side. Yes I realize it makes the map apt to slide but a little museum putty fixes that.
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05-21-2019, 10:29 AM | #28 |
Join Date: May 2015
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Re: Playmat Variations
And while we're on this subject. Has SJG ever thought of teaming up with inkedgaming.com or whoever creates the playmats to create a customized tote with drawstring to put them in. Would be a natural KS item now.
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05-21-2019, 06:15 PM | #29 |
Join Date: Dec 2017
Location: Tokyo
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Re: Playmat Variations
Despite my earlier objection to scenario specific playmats I realized I’d pay for a necromancer one for that one odd scenario
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05-21-2019, 09:03 PM | #30 |
Join Date: Dec 2016
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Re: Playmat Variations
Oh, and as I've mentioned at various other times, I'm definitely down for a River Delta map suitable for archaic forces defending the Mekong or Amazon scenarios!
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