05-08-2019, 07:45 PM | #1 |
Join Date: Feb 2009
Location: Central Texas, north of Austin
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Analyzing Counters
I have been sorting and looking more closely at the counters that come with Melee and Wizard.
(I'm trying to avoid looking at the Death Test ones until I use them.) 1. Is there any logic to how the identifying letters got assigned to the figure artwork? As far as I can tell, it seems to be very randomly and unevenly distributed. 2. Do you like to choose your counters based more on the letter or the artwork? Also, currently, it seems to me that the figure art doesn't always best represent the equipment options in the rules or how I would accessorize. I'm still playing and considering though. 3. Any thoughts or preferences? (All that said, I do appreciate the creative license and variety expressed by Liz Danforth.) 4. Do you have any favorite figures that you must disclose? ;-) |
05-08-2019, 08:12 PM | #2 |
Join Date: Oct 2015
Location: New England
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Re: Analyzing Counters
I choose counters strictly by aesthetics and don't worry too much about whether or not their gear perfectly matches the figure in question. My favorite Legacy Edition counter is Melee Counter Sheet 1, the top left swordsman w/shield marked P. He's a clear successor to one of my favorites from the Melee microgame. I still love those original counters.
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05-08-2019, 10:39 PM | #3 |
Join Date: Feb 2008
Location: Dayton, Ohio
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Re: Analyzing Counters
That dude reminds me of the light gladiator from Avalon Hill's Gladiator (1981). And having been reminded of it, now I must go dig that game out and wallow in nostalgia for a while.
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05-09-2019, 09:40 AM | #4 |
Join Date: Sep 2005
Location: Arizona
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Re: Analyzing Counters
Oh Gladiator, you are like Melee, but with 549876309485760985673 rules... No wonder you sit on my shelf and never see the game table.
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So you've got the tiger by the tail. Now what? |
05-09-2019, 09:43 AM | #5 | |
Join Date: Sep 2005
Location: Arizona
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Re: Analyzing Counters
Quote:
2. Nope.
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So you've got the tiger by the tail. Now what? |
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05-09-2019, 11:43 PM | #6 |
Join Date: May 2015
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Re: Analyzing Counters
I like to pick counters that are roughly the same sort of equipment as the character, and that I like, but it doesn't need to be exact.
I agree the new counter mix doesn't really abundantly cover the most likely & common fighter equipment options particularly well. One thing that was handy about the original Melee counters was that they were fairly generic, so there were fewer details to notice not being a perfect match for the character. One can never have too many counters... Also, with the Internet full of usable art, computers and printers, it's easier than ever to make one's own counters. |
05-10-2019, 08:00 AM | #7 |
Join Date: Aug 2005
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Re: Analyzing Counters
Since my artistic skills are nil, I depend on others. Since I like oddball characters: a female halfling wizard with a spear, a male fighter with shield and boomerang, female elf with mace, as well as some sort of traditional ones: dwarf male with shield and spear, female elf with bow, etc. These are very hard to find unfortunately. Some I have never seen, so I would love to have a set of counters displaying more weapons and, especially, more female options.
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Helborn |
05-10-2019, 10:38 AM | #8 |
Join Date: Aug 2018
Location: Richmond, VA, USA
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Re: Analyzing Counters
I like to have custom counters too and I can't draw well either so I do a couple of other things.
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RVA_Grandpa ----------------------------------------- https://travelingthelabyrinth.blogspot.com We never really grow up; we only learn how to act in public. |
05-10-2019, 11:30 AM | #9 |
Join Date: Aug 2004
Location: Carrboro, NC
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Re: Analyzing Counters
Are there counters for Nell and the railroad tracks? :)
Last edited by tomc; 05-11-2019 at 09:43 AM. |
05-10-2019, 12:01 PM | #10 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Analyzing Counters
Quote:
ST 8 DX 12 IQ 12 MA 10 Kick(1d-1), Whip(1d-1) Literacy(mundane), Unarmed Combat I(2), Unarmed Combat II(2), Whip(2) Blast, Dazzle, Drain Strength, Reverse Missiles, Rope, Sleep
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-HJC |
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