Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Other Munchkin Games

Reply
 
Thread Tools Display Modes
Old 05-10-2009, 04:49 PM   #11
bast_imret
 
Join Date: Apr 2009
Default Re: Munchkin Quest 3!

I don't care what's in MQ3 as long as it has . . . THE DUCK OF DOOM!!!
bast_imret is offline   Reply With Quote
Old 05-13-2009, 06:47 PM   #12
Mental_Myopia
 
Mental_Myopia's Avatar
 
Join Date: Oct 2007
Location: Montana, USA
Default Re: Munchkin Quest 3!

Quote:
Originally Posted by bast_imret
I don't care what's in MQ3 as long as it has . . . THE DUCK OF DOOM!!!
It contains the Duck of Mood for dyslexic hippies...
__________________
-------------------------------------
There are no stupid questions...
...but there are stupid answers!
-------------------------------------
Mental_Myopia is offline   Reply With Quote
Old 09-15-2009, 04:58 AM   #13
crimhead
 
Join Date: Sep 2005
Default Re: Munchkin Quest 3!

Is Munchkin Quest Three still in the works? Is there any news or an update?

Last edited by crimhead; 11-15-2009 at 09:12 AM.
crimhead is offline   Reply With Quote
Old 09-15-2009, 05:16 AM   #14
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Munchkin Quest 3!

Quote:
Originally Posted by crimhead View Post
Is Munchkin quest Three still in the works? Is there any news or an update?
We ran into some development problems (code for "what we wanted to do didn't work") and it got put on the back burner for a while until we could get other projects (Revolution, Nanuk, Chez Cthulhu, others you don't know about yet) off the deck.

We had a playtest a couple of weeks ago that seemed to work a little better, but Steve and I haven't had a chance to sit down and go over the comments in detail. MQ3 definitely won't be this year, unfortunately, but is a strong contender for 2010 release.
__________________
Andrew Hackard, Munchkin Line Editor
If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

#PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube
Follow us on Kickstarter: Steve Jackson Games and Warehouse 23
Andrew Hackard is offline   Reply With Quote
Old 09-17-2009, 09:16 AM   #15
Solelron
Banned
 
Join Date: Jun 2007
Default Re: Munchkin Quest 3!

as long as there are more TRAPS! :)

8 in the entire deck just doesn't feel right LOL
Solelron is offline   Reply With Quote
Old 09-17-2009, 09:34 AM   #16
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Munchkin Quest 3!

Quote:
Originally Posted by Solelron View Post
as long as there are more TRAPS! :)

8 in the entire deck just doesn't feel right LOL
There are a few, yes. This set doesn't have as many cards as MQ or MQ2, though, so ONLY a few.
__________________
Andrew Hackard, Munchkin Line Editor
If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

#PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube
Follow us on Kickstarter: Steve Jackson Games and Warehouse 23
Andrew Hackard is offline   Reply With Quote
Old 09-18-2009, 09:51 AM   #17
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Munchkin Quest 3!

Quote:
Originally Posted by Solelron View Post
as long as there are more TRAPS! :)

8 in the entire deck just doesn't feel right LOL
I gotta disagree. Traps are extra bad wrongness, since you get hit with a Trap and then have to fight the Monster right afterwards. They should be pretty rare.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Old 09-20-2009, 05:59 AM   #18
Jherek
 
Join Date: Aug 2009
Location: Shelbyville, Indiana
Default Re: Munchkin Quest 3!

I'm pretty exicted for MQ3 to come out. I really like the game and eagerly await new rooms, links, treasure, traps, monsters, and whatever else SJG comes up with. Hopefully, we'll see a new class or race; maybe both.
Jherek is offline   Reply With Quote
Old 09-20-2009, 06:38 AM   #19
Blu
 
Blu's Avatar
 
Join Date: May 2009
Location: Indiana
Default Re: Munchkin Quest 3!

I hope there's some sort of new "mechanic" or "keyword"; something to add a new dimension to it.
Blu is offline   Reply With Quote
Old 10-19-2009, 12:16 AM   #20
Johnny Angel
 
Join Date: Nov 2008
Location: Pennsylvania
Default Re: Munchkin Quest 3!

I think an interesting idea for a new link type would be the magic portal. There would be 12 links of this type total; 2 per player color. If only one link of a particular color were out, it would function just like an open hallway. If both links of a particular color were out, going into one would bring you out of the other. To prevent confusion that might arise otherwise, it may be prudent to have some sort of directional indicator on such links so as to indicate where exactly someone would go when coming out of a portal.

I'm undecided upon whether or not monsters would/could go through the portals. Right now my idea is that monsters of the same base color as the portal go through the portal; otherwise, they treat it as an open hallway.
Johnny Angel is offline   Reply With Quote
Reply

Tags
munchkin quest 3


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:03 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.