11-28-2007, 07:28 PM | #1 |
Join Date: Oct 2004
Location: Sierra Vista, Arizona
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[Infinite Worlds] Welsh America
POD: 1170 -- Prince Madog ab Owain Gwynedd, his brother Rhirid, and his followers establish a colony in and around Mobile Bay. In the course of their explorations, they encounter the nascent Mississippian Mound-building culture and provide enough of a stimulus to jump-start it to (potentially) TL2.
Now the big question -- assuming that the Americas remain in near-isolation and things in Europe remain pretty much the same for the next 300 years until Colombus makes his famous voyage, how do things develop? I specified near-isolation because I am thinking of allowing the Templars an American sanctuary... Anyone want to take a stab at this?
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11-28-2007, 11:56 PM | #2 | |
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Re: [Infinite Worlds] Welsh America
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I would say about 1000 taffys total and quite a bit of luck would be needed . That said , over 300 years , 1000 healthy colonists could multiply into a supprisingly large and thriving "New Wales" under the right circumstances . Getting the ships to carry that many that far {they would have to start with atleast twice that many as they would lose atleast 50% to scurvy and other hazards} as well as horses , goods , livestock , food and fresh water ... I think it could be done if they had someone brilliant enough and again , a fair dose of luck , but it would have been very difficult to pull off . Their arrival would begin the plagues that devistated the American Native populations , thus living space would be much easier to obtain . If they were particularly smart and empathic they could preserve one or several native cultures {or forge new ones out of many such cultures} by convincing multiple tribes and nations depopulated and greatly weakened by the plagues to put asside rivalries and combine ala the Six Nations {would take some clever thinking , insight and slick diplomacy , but it could be done} and with these as allies and greatly strengthened militarily by increasing their tech level {TL 3 would be possible with effort over 300 years} would be a force to be reconed with and have a fighting chance of becoming and remaining the dominant culture in North America {or atleast much of it as became the U.S.A.} . I doubt this Welsh Colony would be able to present a serious challange to European Colonial efforts to subdue them over time without serious Native support {the 300 years head start to develop immunities to European diseases and recover population numbers would give the Natives a better chance to resist on their own however . The Norse colonies brought neither the numbers notr the exposure to sufficient infection to create this effect and were too short lived} . Also , I think the Welsh colony would need to accept some change in their own cultures {even some reversion to older Welsh cultural practices} . I can imagine them being changed much the way The Greek and Makedonian settlers of the Diotchi State of Bactria were by taking in elements of Indian , Persian and Steppe nomad cultures and incorporating them into their own culture to create a society better suited to prospering in that part of the world . If they got over those 300 years a second and third wave of settlers somehow it would improve the odds of surviving and prospering greatly . The Templars wouldn't add much to the gene pool nor population numbers , but would bring a very potent military boost {they were considered to be the acme and pinacle of knightly prowess} which would allow the colony to expand thus gaining access to more resources and land {which would do much to maintain the population growth rate neccessary for the colony to be a real contender when the rest of Europe catches up with them . If their numbers beging at no less than 500 and preferably 1000 , maintain a steady population growth rate of 3-3.5% P/A and don't suffer any serious losses to plagues or war they could just manage to reach the same population as Britain {England , Wales and Scotland combined} around the time of Columbus though would probably be a fair bit less {say 5 million , which would make them twice as populous as modern day Wales , no more than 10 million would be realistic} . Add in some half breed Welsh/Indians and some allied/client Indian nations and it is concievable they might control a nice empire along the North American Atlantic coast that might stretch from modern Florida to New York and produce a supprisingly large number of very good singers . Optimistic , yes , but stranger things have happened .
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11-29-2007, 02:11 AM | #3 |
Join Date: Sep 2007
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Re: [Infinite Worlds] Welsh America
The early arrival of European diseases would help native American Empires survive the assault of the Spanish a few hundred years later, provided their populations recovered enough.
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11-29-2007, 03:27 AM | #4 |
Join Date: Sep 2006
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Re: [Infinite Worlds] Welsh America
Why Mobile bay? That sounds like an odd place to start a colony. You'd have to sail around Florida to get there. I'm not sure if the area is good for cereal crops either...
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11-29-2007, 03:55 AM | #5 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [Infinite Worlds] Welsh America
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The introduction of large domesticated animals could make a huge difference. These animals produce fertilizers, labor, fiber, milk and meat. For anyone who is interested in this, I recommend J. Diamond's Guns, Germs and Steel.
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11-29-2007, 08:56 AM | #6 | |
Join Date: Jul 2006
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Re: [Infinite Worlds] Welsh America
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11-29-2007, 08:56 AM | #7 | |
Join Date: Oct 2004
Location: Sierra Vista, Arizona
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Re: [Infinite Worlds] Welsh America
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The setting I have in mind is pretty much "Destiny Backward" (Infinite Worlds, p97) -- I am envisioning a medieval-ish Welsh civilization along the Mississippi, Missouri, Ohio and Tennessee river valleys, with a holdout Norse civilization in New England and around the Great Lakes and a scattering of Templar holdings here and there. Nice medieval feel to the whole place...perhaps something happened to Europe to forestall further exploration of the Americas. I don't know yet if Madoc brought horses with him in this alternate...if he did, and assuming they survived, then I can have horse-mounted nomads on the Great Plains. I also haven't gotten around the whole virgin-field epidemic thing...I want to minimize that somehow. (I'm gonna have to reread Dale Cozort's American Indian Victories for ideas.) I'm also open to suggestions as to what I should call the place...I don't really want to use Markland, and am currently leaning towards Tir Afon ("River Land").
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11-29-2007, 09:02 AM | #8 | |
Join Date: Oct 2004
Location: Sierra Vista, Arizona
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Re: [Infinite Worlds] Welsh America
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I figure that Madoc is good for at least a couple or three generations of stability and prosperity (nothing succeeds like success) before things start fragmenting.
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11-29-2007, 10:03 AM | #9 | |
Join Date: Sep 2006
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Re: [Infinite Worlds] Welsh America
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11-29-2007, 11:08 AM | #10 |
Join Date: Jun 2007
Location: Texas
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Re: [Infinite Worlds] Welsh America
Some backgrounders on Madoc in America here and here.
You might be better positting a situation where the Mandan tribe that Madoc's survivors eventually settled with and integrated into took more wholeheartedly to medieval Cymric Celtic culture. That gives a large and powerful tribe or alliance of tribes (by conquest) of ethnic indians with a medieval TL, possibly with a caste structure where those rare few that show the fair skin, hair and eyes of Welsh heritage are accorded greater status. It removes the problems of a sufficiently large Welsh population and the epidemics. It also llets you play with the mixture of native and Celtic Christian/pagan warrior cultures, faiths etc. to get something really unique. Regards, C PS, according to legend Madoc named his new land Pen Gwyn. I think I prefer your own suggestion. |
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