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Old 06-01-2011, 04:23 PM   #91
tHEhERETIC
 
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Default Re: In Nomine: the Pacific War (OOC)

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Originally Posted by Rocket Man View Post
(I'm being deliberately vague on the recaps, since I don't have the transcripts yet. I figure Kane has a better memory than I do. <g>)
Ah, let me fix that. I did upload them, just in OpenOffice format. Which makes them a bear to link to. They're now in html, the main transcript cleaned up a little, the two sidebars raw. The other sidebars were brief and didn't involve any info the players don't already have.

Main

PM RocketMan

PM Andygal

--nonbumpiness--
The Watari house that night. Mildly spoilery, quite a bit so for the new players, who should not read that last paragraph. I think I may have fudged the L. Umber mechanics a little bit. I'll check them when I'm sure I've got a block of time. I'm at work and the schedule is...rather arbitrary today. Life in Korea.
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Old 06-01-2011, 10:29 PM   #92
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Default Re: In Nomine: the Pacific War (OOC)

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A
Also it would help a bit if you could have a tie to a character in play. An estranged friend/spouse/archenemy. Someone who hangs around their establishment wondering whether to befriend them or (mess) with them.
How does an American Hermeticist, former associate of Gavin Russo's and someone who cut a deal or two with Zahira before she redeemed (assuming that her Redemption is within the past few decades) work. I'm still fleshing out the concept, but that's a start.
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Old 06-01-2011, 11:15 PM   #93
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Default Re: In Nomine: the Pacific War (OOC)

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How does an American Hermeticist, former associate of Gavin Russo's and someone who cut a deal or two with Zahira before she redeemed (assuming that her Redemption is within the past few decades) work. I'm still fleshing out the concept, but that's a start.
Talk to p/o Zahira and see if that's okay with her.

Russo knew a lot of people, including a Samingan. Interesting tie.

Now, you'll have to quasi-PM me on how you plan to use sorcery. The rules on that in IN are very spare, and I've had to improvise a bit. (I've kept in mind that I'm working an NPC aka plot device. You know it probably doesn't look it, but Ryuki is a specialist. His sorcery skills are very narrow, he's just got that Eli touch. I came that close to giving him Malakite of Creation, but backed off. It's important to me that he's 100% human...

...but I'm rambling. Point being that I want to see sorcery kept limited and clearly defined. More subtle even than Constantine. Subtle enough that you could live in a neighborhood with a wizard and not know it. That said wizard's neighbors think he's just crazy, and doesn't have any powers.

So please send me your thoughts on that, PM here under fnord.

---nobumpiness--

Working on the background pages for tPW, thanks Dalilama for reading the ones for MHC. Right now they're minimal, as I'm worried less about content and more about getting those infernal nav bars to work. But they're here for now. Right now I have:
the front page
which will link you to
the characters page (Settings will only show you a picture of me with wings, and a link back to MHC)
which right now will only show you Ryuki and Gerald Kingston, and not a whole lot of information on either.
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Old 06-02-2011, 05:45 AM   #94
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Default Re: In Nomine: the Pacific War (OOC)

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How does an American Hermeticist, former associate of Gavin Russo's and someone who cut a deal or two with Zahira before she redeemed (assuming that her Redemption is within the past few decades) work. I'm still fleshing out the concept, but that's a start.
Incidentally--by no means have I read everything on this site, but at least I've heard of it. Unlike Taoist alchemy...but yeah. Grimoires on the web.

And of course, there's Authentic Thaumaturgy, written by a modern real magick practitioner. What he could actually do I don't know...
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Old 06-02-2011, 06:28 AM   #95
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Default Re: In Nomine: the Pacific War (OOC)

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How does an American Hermeticist, former associate of Gavin Russo's and someone who cut a deal or two with Zahira before she redeemed (assuming that her Redemption is within the past few decades) work. I'm still fleshing out the concept, but that's a start.
The biggest issue I see with this is Zahira was manipulative. I don't really see her having made a deal where the human came out ahead. She worked for factions so I'm seeing a lot her "deals" being more her doing favors with out the person realizing it was a deal- then when she had enough geasa using them to trash the relationships in the person's life. She was a lot different then than she is now. As for when she redeemed that was about 20 years ago and this is her first real mission back to Earth since then.
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Old 06-02-2011, 11:12 AM   #96
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Default Re: In Nomine: the Pacific War (OOC)

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I'm at work and the schedule is...rather arbitrary today. Life in Korea.
Life on a newspaper, too. I'll trade patience for patience. :)
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Old 06-02-2011, 12:23 PM   #97
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Default Re: In Nomine: the Pacific War (OOC)

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The biggest issue I see with this is Zahira was manipulative. I don't really see her having made a deal where the human came out ahead. She worked for factions so I'm seeing a lot her "deals" being more her doing favors with out the person realizing it was a deal- then when she had enough geasa using them to trash the relationships in the person's life. She was a lot different then than she is now. As for when she redeemed that was about 20 years ago and this is her first real mission back to Earth since then.
Yeah, that sounds about right. He'll have had some time to put his life back together by now, though, and assuming that she was reasonably subtle about her destruction of his life, he might even still believe that he did come out ahead on the deal, not knowing what price e truly paid for those past favors.
Edit: Alternately/Additionally, he might know Mitchim; I'm thinking that hew makes his actual living as a dealer in occult/"occult" books and items, and is likely to be a regular at many pawnshops in the area looking for bargains to resell.
RE Sorcery:
In IN terms, a hermeticist would probably focus on Focus and Command rituals, with a side order of Summoning, and almost certainly the Dreaming skill. Most effects would probably be obtained through making bargains w/ ethereals and/or demonlings, contacted via summoning or explorations of the Ethereal (Although her would probably not call it that). Some effects could be obtained through Focus rituals, for purposes of what Bonewits defines as PK (AT, pp. 31-34), on a very low grade scale. Examples might include a healing ritual that increases a mortals ST by CD/2 for (Essence) weeks for purposes of determining healing rates (CPG p.20), and I would swear that I saw mention in some IN supplement of a weather alteration ritual, but I can't find the bloody thing. It was fairly subtle, IIrc, and worked over a period of days at best. Most of the Hypercognition/ESP (AT, pp 26-29 )territory appears to be covered by Prophets in IN (and false Prophets), and/or the Dreaming skill (Astral plane, AT p27). Subtle probability alteration also a favorite, but favorable alteration is just spending Essence for success. Possibly there might be a "Curse" ritual that could be used to spend Essence to negatively affect someone else's roll, probably prepared beforehand and then triggered at an appropriate moment. Something like Spend 1+x Essence and perform a ritual specifying a target and the are of endeavor that is to be impaired. the sorceror must have a symbolic ink to the target to serve as a ritual focus, and the TN receives penalties/bonuses depending on how good it is (Laws of contagion, association, and similarity, AT p 59). The next roll the target makes against a skill that falls into the defined circumstances is penalized by X, so long as that roll occurs within CD days (that's the CD of the ritual). This could also be reversed if one was after a luck charm instead. As I'm formalizing the character, I'm figuring that he's probably a devotee of the Thelemite tradition, derived from Alasteir Crowley and his spiritual antecedents. He's very much a devotee of the fair deal, and is happily willing to pay any Ethereals he may contact with Essence if they can give him useful knowledge or accomplish some task that he can't, although given the other notes on Ethereals, it's going to be mostly knowledge that he might be able to get out of them. More as it occurs to me, and let me know what you think in regards to the above.

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Old 06-02-2011, 04:19 PM   #98
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Default Re: In Nomine: the Pacific War (OOC)

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Originally Posted by DAlillama View Post
Yeah, that sounds about right. He'll have had some time to put his life back together by now, though, and assuming that she was reasonably subtle about her destruction of his life, he might even still believe that he did come out ahead on the deal, not knowing what price e truly paid for those past favors.
Edit: Alternately/Additionally, he might know Mitchim; I'm thinking that hew makes his actual living as a dealer in occult/"occult" books and items, and is likely to be a regular at many pawnshops in the area looking for bargains to resell.
RE Sorcery:
In IN terms, a hermeticist would probably focus on Focus and Command rituals, with a side order of Summoning, and almost certainly the Dreaming skill. Most effects would probably be obtained through making bargains w/ ethereals and/or demonlings, contacted via summoning or explorations of the Ethereal (Although her would probably not call it that). Some effects could be obtained through Focus rituals, for purposes of what Bonewits defines as PK (AT, pp. 31-34), on a very low grade scale. Examples might include a healing ritual that increases a mortals ST by CD/2 for (Essence) weeks for purposes of determining healing rates (CPG p.20), and I would swear that I saw mention in some IN supplement of a weather alteration ritual, but I can't find the bloody thing. It was fairly subtle, IIrc, and worked over a period of days at best. Most of the Hypercognition/ESP (AT, pp 26-29 )territory appears to be covered by Prophets in IN (and false Prophets), and/or the Dreaming skill (Astral plane, AT p27). Subtle probability alteration also a favorite, but favorable alteration is just spending Essence for success. Possibly there might be a "Curse" ritual that could be used to spend Essence to negatively affect someone else's roll, probably prepared beforehand and then triggered at an appropriate moment. Something like Spend 1+x Essence and perform a ritual specifying a target and the are of endeavor that is to be impaired. the sorceror must have a symbolic ink to the target to serve as a ritual focus, and the TN receives penalties/bonuses depending on how good it is (Laws of contagion, association, and similarity, AT p 59). The next roll the target makes against a skill that falls into the defined circumstances is penalized by X, so long as that roll occurs within CD days (that's the CD of the ritual). This could also be reversed if one was after a luck charm instead. As I'm formalizing the character, I'm figuring that he's probably a devotee of the Thelemite tradition, derived from Alasteir Crowley and his spiritual antecedents. He's very much a devotee of the fair deal, and is happily willing to pay any Ethereals he may contact with Essence if they can give him useful knowledge or accomplish some task that he can't, although given the other notes on Ethereals, it's going to be mostly knowledge that he might be able to get out of them. More as it occurs to me, and let me know what you think in regards to the above.
Offhand--that's a lot of game mechanics you've got there.

Eek! If that's an "and" and not an "or", that's way, way overpowered for this game. Angel PC's get three attunements/Songs/Distinctions total. Even my NPC sorcerer is really only sitting on three powers--I don't count PK because he really can't control it. And money, which I'm about to take away a lot of.

So, pick three. And I don't mean Focus, Will, and Bargains-With-Demons ;)

The Tradition is one I know well, and is very, very selfish at its heart--it's actually one I belong to IRL. Your character will be joining a party of angels including a Malakite. Now I'm not a demon IRL so we're not all rotten evil and damned, but tell that to the Malakite...
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Old 06-02-2011, 04:29 PM   #99
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The Tradition is one I know well, and is very, very selfish at its heart--it's actually one I belong to IRL. Your character will be joining a party of angels including a Malakite. Now I'm not a demon IRL so we're not all rotten evil and damned, but tell that to the Malakite...
And the wannabe Malakite
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Old 06-02-2011, 04:42 PM   #100
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Offhand--that's a lot of game mechanics you've got there.

Eek! If that's an "and" and not an "or", that's way, way overpowered for this game. Angel PC's get three attunements/Songs/Distinctions total. Even my NPC sorcerer is really only sitting on three powers--I don't count PK because he really can't control it. And money, which I'm about to take away a lot of.

So, pick three. And I don't mean Focus, Will, and Bargains-With-Demons ;)

The Tradition is one I know well, and is very, very selfish at its heart--it's actually one I belong to IRL. Your character will be joining a party of angels including a Malakite. Now I'm not a demon IRL so we're not all rotten evil and damned, but tell that to the Malakite...
That was more or less a stream of consciousness, to be honest. is Dreaming a supernatural ability? I was leaning towards the Focus, Summoning and Banishment(from CPG, and as written, unless any house rules vary). I am only somewhat familiar with the Thelemite tradition personally, from research into it a number of years ago, and associations with several practitioners. I am not myself a follower of that tradition and never have been, so I beg pardon for any misrepresentation, I assure you it is unintentional. If you would prefer, I could change his tradition, but The character as he is currently forming is definitely a selfish individual, but as you said, not an intrinsically evil person.
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