07-20-2017, 08:51 PM | #51 | |
Join Date: Jul 2017
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Re: Introducing: Munchkin Spell Skool
Quote:
One box was dinged, but contents were fine. The other I have unopened if anyone's DYING for one ;) ... I might be willing to part with it. Otherwise I'll share it with friends! |
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07-20-2017, 11:44 PM | #52 |
Join Date: May 2007
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Re: Introducing: Munchkin Spell Skool
I've got one of those as my "standard" Zombies set.
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07-30-2017, 10:01 PM | #53 |
Join Date: Jul 2017
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Re: Introducing: Munchkin Spell Skool
Speaking of "Introductions", tonight we played Spell Skool with a friend's family that had never played any Munchkin type game before. There were five playing and three of us helping. Before we played I thought a demo, along the lines of Marked for Death, might be helpful. But I didn't want to use Marked for Death itself because the Races do not exist in the base Spell Skool game (among other reasons). So, I myself tried throwing together 17 cards from the Spell Skool set in order to mock up a demo for our five newbies.
This is the card list which I pulled together, and I'd be interested in feedback - or, it may help you mock up your own demo if you share the love that is Munchkin with new players to Spell Skool ... Doors (9, stacked in this order) Mis-Spelled Potion Club Forbidden Magic Club Cheat! Curse! Dodgeball! Pottygeist Cub Reporter Bully Sasquatch Jr. Treasures (8, stacked ...) Academic Ad Visor Fire Drill Chocolate Slugs Lern 2 Spel Robe of Reprisal Overstuffed Backpack Speak Hamstertongue Ring of Reacquisition Then, you can follow the intention of the Marked for Death "script". What do you think? We had loads of laughs over crushing monsters, looting the Skool, and cursing our buddies. //jake |
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