06-25-2018, 09:52 AM | #11 | |
Join Date: Oct 2005
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Re: Update incoming: Please finish any Multiplayer games you have running
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There are a lot of little, creepy bugs around what words are displayed - lots of "Unknown Player"s and the like. Steam seems to think I have two other games in progress. My chief complaint at this point is crappy luck on both sides. I've landed 3 hits of 25 shots, and GP isn't doing much better. He's able to ram at least. I can work with 1 hit in 4, not 1 in 8. |
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06-25-2018, 10:53 AM | #12 |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Update incoming: Please finish any Multiplayer games you have running
At least it's evenly crappy; still makes it an interesting game. Even my rams aren't that great; lot's of disables that I follow up with missed shots. :-)
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GranitePenguin Ogre Line Editor |
06-25-2018, 11:23 AM | #13 |
Moderator
Join Date: Jun 2017
Location: Bristol, UK
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Re: Update incoming: Please finish any Multiplayer games you have running
Just so everyone knows as we initially said today, we'll most likely be updating the game tomorrow now.
There's a bit more testing to do before we're set to go live. We'd like to thank Onwaaard for the suggestion of making custom scenarios exportable at high enough resolutions to print out and make your own custom game boards. This should be implemented by tomorrow too :) Thanks! |
06-25-2018, 01:49 PM | #14 | |
Join Date: Jun 2008
Location: Cheltenham, PA
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Re: Update incoming: Please finish any Multiplayer games you have running
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Given that everything is stored on the server, might it be possible for Auroch to audit just the die rolls (and I mean all die rolls) and do a statistical analysis of how they land? If there's a skew in there, that should show it fairly readily over time...
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division |
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06-25-2018, 04:13 PM | #15 |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Update incoming: Please finish any Multiplayer games you have running
That's all they are; complaints. There have been just as many good rolls, they just come an inopportune times and too late to salvage bad rolls. You hear the complaints because nobody complains about good rolls. I doubt there's anything to fix.
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GranitePenguin Ogre Line Editor |
06-26-2018, 07:18 AM | #16 |
Join Date: Jun 2008
Location: Cheltenham, PA
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Re: Update incoming: Please finish any Multiplayer games you have running
While that's probably true, I just wondered if it was worth Auroch's time to verify with an audit, assuming it wasn't too difficult. But I agree that chances are there's nothing there to fix.
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division |
06-26-2018, 06:27 PM | #17 | |
Join Date: Oct 2005
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Re: Update incoming: Please finish any Multiplayer games you have running
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From outside - we'd have to play a few hundred games, then only have some squishy Bayesian comparison of bias. |
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06-26-2018, 10:58 PM | #18 | |
Join Date: Jun 2008
Location: Cheltenham, PA
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Re: Update incoming: Please finish any Multiplayer games you have running
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ETA: Or, if rand gives a random int (like C apparently does - it's been a while since I dealt with it apparently!) and you take (rand() % 6) to get a value between 0 and 5, unless (RAND_MAX-1) is divisible by 5, you're going to skew downwards a teeeeeeny bit because of the non-uniformity of possible values. And that one is going to take a much larger sample to spot because its so small. Another possibility is that the random seeding is off, and that if seeded improperly it skews the results, but I don't know enough about that to say more than just pulling a guess out of thin air. But if it's easy enough to do, auditing the die rolls would make for both proof either way, not to mention some interesting data to graph :)
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Joshua Megerman, SJGames MIB #5273 - Ogre AI Testing Division Last edited by offsides; 06-26-2018 at 11:04 PM. Reason: Bad memory of rand |
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06-27-2018, 01:39 AM | #19 | |
Join Date: Oct 2017
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Re: Update incoming: Please finish any Multiplayer games you have running
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06-27-2018, 08:30 AM | #20 | |
Join Date: Oct 2005
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Re: Update incoming: Please finish any Multiplayer games you have running
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I'm more concerned with changing the narrative of the game "to make it more interesting" instead of letting the dice fall fairly. I've played two games of MkIII Attack where both players had a hard time landing hits south of the craters. It's just anecdotal, but not rolling a single six, and only 3 fives - out of 25 attempts is really strange. GP wasn't doing any better. |
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