Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-23-2014, 02:54 PM   #21
Humabout
 
Humabout's Avatar
 
Join Date: Aug 2008
Default Re: Pyramid #3/70: Fourth Edition Festival

I have to blame/credit Steven for a new aspect of my scifi setting. He said, "ghostspace" and my mind started racing. This issue is full of great stuff. And really, I want to find a way to reskin horde ninja....
__________________
Buy My Stuff!

Free Stuff:
Dungeon Action!
Totem Spirits

My Blog: Above the Flatline.
Humabout is offline   Reply With Quote
Old 08-23-2014, 03:09 PM   #22
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Pyramid #3/70: Fourth Edition Festival

Quote:
Originally Posted by Humabout View Post
I have to blame/credit Steven for a new aspect of my scifi setting. He said, "ghostspace" and my mind started racing. This issue is full of great stuff. And really, I want to find a way to reskin horde ninja....
Yeah Ghostspace works for some ideas in the Vote Up a Space Opera thread and a few ideas from fiction too.
As for Horde Ninja reskins?
Try the cat hordes from Khadath, Verms, Hordes of insects, deadly rats, demon minnions (thats where the author first used it anyhow), etc.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Old 08-23-2014, 03:14 PM   #23
Humabout
 
Humabout's Avatar
 
Join Date: Aug 2008
Default Re: Pyramid #3/70: Fourth Edition Festival

I'm actually considering a Horde Ninja reskin as a boss that has split himself into multiple minions and coalesces into his full furious glory as his mooks are beaten down by the PCs. So until the horde is dealt with, the PCs don't really get to see just what they are facing. It's a rough idea at present.

I'm seeing "Ghostspace" + technobabble as an explaination of where psi comes from. It's more prevalent among spacers and colonists, but the truth is that it's the result of using FTL drives. Kind of mix in some Firefly Reapers, stuff from Event Horizon, and the idea of Ghostspace to get some really weird stuff.
__________________
Buy My Stuff!

Free Stuff:
Dungeon Action!
Totem Spirits

My Blog: Above the Flatline.
Humabout is offline   Reply With Quote
Old 08-23-2014, 03:19 PM   #24
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Pyramid #3/70: Fourth Edition Festival

Quote:
Originally Posted by Humabout View Post
I'm actually considering a Horde Ninja reskin as a boss that has split himself into multiple minions and coalesces into his full furious glory as his mooks are beaten down by the PCs. So until the horde is dealt with, the PCs don't really get to see just what they are facing. It's a rough idea at present.

I'm seeing "Ghostspace" + technobabble as an explaination of where psi comes from. It's more prevalent among spacers and colonists, but the truth is that it's the result of using FTL drives. Kind of mix in some Firefly Reapers, stuff from Event Horizon, and the idea of Ghostspace to get some really weird stuff.
Sounds cool.
Another idea for Horde Ninjas are anything with a Hive or shared mind, Battle robots linked so that they recognize the PC tactics and can better predict them as the fight goes on for example.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Old 08-23-2014, 03:22 PM   #25
Humabout
 
Humabout's Avatar
 
Join Date: Aug 2008
Default Re: Pyramid #3/70: Fourth Edition Festival

Quote:
Originally Posted by Refplace View Post
Sounds cool.
Another idea for Horde Ninjas are anything with a Hive or shared mind, Battle robots linked so that they recognize the PC tactics and can better predict them as the fight goes on for example.
That's a cool interpretation, too! I was in a bit of a fantasy-mode. This is certainly something to consider for scifi stuff...
__________________
Buy My Stuff!

Free Stuff:
Dungeon Action!
Totem Spirits

My Blog: Above the Flatline.
Humabout is offline   Reply With Quote
Old 08-23-2014, 03:56 PM   #26
Peter V. Dell'Orto
Fightin' Round the World
 
Peter V. Dell'Orto's Avatar
 
Join Date: Aug 2004
Location: New Jersey
Default Re: Pyramid #3/70: Fourth Edition Festival

Quote:
Originally Posted by Refplace View Post
demon minnions (thats where the author first used it anyhow), etc.
To clarify, I used the Last Ninja Rule with 7 shadowy life-sucking demons. Horde ninja, well, those are new. You could easily make a Horde version of anything from DF15 - start with a 125 point template, make your choices, and then deploy them en masse. ;)
__________________
Peter V. Dell'Orto
aka Toadkiller_Dog or TKD
My Author Page
My S&C Blog
My Dungeon Fantasy Game Blog
"You fall onto five death checks." - Andy Dokachev
Peter V. Dell'Orto is offline   Reply With Quote
Old 08-23-2014, 04:16 PM   #27
Humabout
 
Humabout's Avatar
 
Join Date: Aug 2008
Default Re: Pyramid #3/70: Fourth Edition Festival

Sounds like a nifty Monster Affix!
__________________
Buy My Stuff!

Free Stuff:
Dungeon Action!
Totem Spirits

My Blog: Above the Flatline.
Humabout is offline   Reply With Quote
Old 08-23-2014, 08:07 PM   #28
Michael Thayne
 
Michael Thayne's Avatar
 
Join Date: May 2010
Default Re: Pyramid #3/70: Fourth Edition Festival

Wow. This is my favorite Pyramid in a long time. I feel like everyone involved did a really good job of using it as an excuse to fill a bunch of kinda-obvious gaps in GURPS that they never had a good excuse to handle before. My favorite is PK's Xia template. When Chinese Elemental Powers came out, I was disappointed that it didn't seem designed to scale to higher-powered games... but now we know how to do high-powered CEP.
Michael Thayne is online now   Reply With Quote
Old 08-23-2014, 08:35 PM   #29
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Pyramid #3/70: Fourth Edition Festival

Quote:
Originally Posted by Michael Thayne View Post
When Chinese Elemental Powers came out, I was disappointed that it didn't seem designed to scale to higher-powered games... but now we know how to do high-powered CEP.
For even more extreme results, allow Godlike Extra Effort: Xia can spend as much FP as they want on extra effort, and you multiply the effective penalty by the FP spent. (Example: If you spend 4 FP and take a -15 penalty, treat it as though you'd taken -60 to your extra effort roll.) Be warned that this will risk turning xia into warriors that explode brilliantly once, then are weak for the rest of the fight. :)
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Old 08-23-2014, 08:41 PM   #30
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Pyramid #3/70: Fourth Edition Festival

Quote:
Originally Posted by PK View Post
For even more extreme results, allow Godlike Extra Effort: Xia can spend as much FP as they want on extra effort, and you multiply the effective penalty by the FP spent. (Example: If you spend 4 FP and take a -15 penalty, treat it as though you'd taken -60 to your extra effort roll.) Be warned that this will risk turning xia into warriors that explode brilliantly once, then are weak for the rest of the fight. :)
That is a way better way to phrase the Godlike Extra effort rules then the line in Powers.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote
Reply

Tags
pyramid 3/70


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:36 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.